ndt_display.hpp
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00001 #ifndef NDT_DISPLAY_H
00002 #define NDT_DISPLAY_H
00003 
00004 #include <boost/circular_buffer.hpp>
00005 
00006 #include <ndt_map/NDTMapMsg.h>
00007 #include <rviz/message_filter_display.h>
00008 
00009 namespace Ogre
00010 {
00011   class SceneNode;
00012 }
00013 
00014 namespace rviz
00015 {
00016   class ColorProperty;
00017   class FloatProperty;
00018   class IntProperty;
00019 }
00020 
00021 namespace lslgeneric{
00022 
00023   class NDTVisual;
00024 
00025   class NDTDisplay: public rviz::MessageFilterDisplay<ndt_map::NDTMapMsg>{
00026     Q_OBJECT
00027     public:
00028 
00029     NDTDisplay();
00030     virtual ~NDTDisplay();
00031 
00032   protected:
00033     virtual void onInitialize();
00034 
00035     virtual void reset();
00036 
00037   private Q_SLOTS:
00038     void updateColorAndAlpha();
00039     void updateHistoryLength();
00040 
00041   private:
00042     void processMessage(const ndt_map::NDTMapMsg::ConstPtr& msg);
00043 
00044     std::vector<boost::shared_ptr<NDTVisual> > visuals_;
00045 
00046     rviz::ColorProperty* color_property_;
00047     rviz::FloatProperty* alpha_property_;
00048     rviz::IntProperty* history_length_property_;
00049   };
00050 }
00051 
00052 #endif 
00053 


ndt_rviz_visualisation
Author(s):
autogenerated on Wed Aug 26 2015 15:25:20