Go to the documentation of this file.00001 #ifndef _ROS_SERVICE_Spawn_h
00002 #define _ROS_SERVICE_Spawn_h
00003 #include <stdint.h>
00004 #include <string.h>
00005 #include <stdlib.h>
00006 #include "ros/msg.h"
00007
00008 namespace turtlesim
00009 {
00010
00011 static const char SPAWN[] = "turtlesim/Spawn";
00012
00013 class SpawnRequest : public ros::Msg
00014 {
00015 public:
00016 float x;
00017 float y;
00018 float theta;
00019 char * name;
00020
00021 virtual int serialize(unsigned char *outbuffer) const
00022 {
00023 int offset = 0;
00024 union {
00025 float real;
00026 uint32_t base;
00027 } u_x;
00028 u_x.real = this->x;
00029 *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
00030 *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
00031 *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
00032 *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
00033 offset += sizeof(this->x);
00034 union {
00035 float real;
00036 uint32_t base;
00037 } u_y;
00038 u_y.real = this->y;
00039 *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
00040 *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
00041 *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
00042 *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
00043 offset += sizeof(this->y);
00044 union {
00045 float real;
00046 uint32_t base;
00047 } u_theta;
00048 u_theta.real = this->theta;
00049 *(outbuffer + offset + 0) = (u_theta.base >> (8 * 0)) & 0xFF;
00050 *(outbuffer + offset + 1) = (u_theta.base >> (8 * 1)) & 0xFF;
00051 *(outbuffer + offset + 2) = (u_theta.base >> (8 * 2)) & 0xFF;
00052 *(outbuffer + offset + 3) = (u_theta.base >> (8 * 3)) & 0xFF;
00053 offset += sizeof(this->theta);
00054 uint32_t length_name = strlen( (const char*) this->name);
00055 memcpy(outbuffer + offset, &length_name, sizeof(uint32_t));
00056 offset += 4;
00057 memcpy(outbuffer + offset, this->name, length_name);
00058 offset += length_name;
00059 return offset;
00060 }
00061
00062 virtual int deserialize(unsigned char *inbuffer)
00063 {
00064 int offset = 0;
00065 union {
00066 float real;
00067 uint32_t base;
00068 } u_x;
00069 u_x.base = 0;
00070 u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00071 u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00072 u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00073 u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00074 this->x = u_x.real;
00075 offset += sizeof(this->x);
00076 union {
00077 float real;
00078 uint32_t base;
00079 } u_y;
00080 u_y.base = 0;
00081 u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00082 u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00083 u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00084 u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00085 this->y = u_y.real;
00086 offset += sizeof(this->y);
00087 union {
00088 float real;
00089 uint32_t base;
00090 } u_theta;
00091 u_theta.base = 0;
00092 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00093 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00094 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00095 u_theta.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00096 this->theta = u_theta.real;
00097 offset += sizeof(this->theta);
00098 uint32_t length_name;
00099 memcpy(&length_name, (inbuffer + offset), sizeof(uint32_t));
00100 offset += 4;
00101 for(unsigned int k= offset; k< offset+length_name; ++k){
00102 inbuffer[k-1]=inbuffer[k];
00103 }
00104 inbuffer[offset+length_name-1]=0;
00105 this->name = (char *)(inbuffer + offset-1);
00106 offset += length_name;
00107 return offset;
00108 }
00109
00110 const char * getType(){ return SPAWN; };
00111 const char * getMD5(){ return "57f001c49ab7b11d699f8606c1f4f7ff"; };
00112
00113 };
00114
00115 class SpawnResponse : public ros::Msg
00116 {
00117 public:
00118 char * name;
00119
00120 virtual int serialize(unsigned char *outbuffer) const
00121 {
00122 int offset = 0;
00123 uint32_t length_name = strlen( (const char*) this->name);
00124 memcpy(outbuffer + offset, &length_name, sizeof(uint32_t));
00125 offset += 4;
00126 memcpy(outbuffer + offset, this->name, length_name);
00127 offset += length_name;
00128 return offset;
00129 }
00130
00131 virtual int deserialize(unsigned char *inbuffer)
00132 {
00133 int offset = 0;
00134 uint32_t length_name;
00135 memcpy(&length_name, (inbuffer + offset), sizeof(uint32_t));
00136 offset += 4;
00137 for(unsigned int k= offset; k< offset+length_name; ++k){
00138 inbuffer[k-1]=inbuffer[k];
00139 }
00140 inbuffer[offset+length_name-1]=0;
00141 this->name = (char *)(inbuffer + offset-1);
00142 offset += length_name;
00143 return offset;
00144 }
00145
00146 const char * getType(){ return SPAWN; };
00147 const char * getMD5(){ return "c1f3d28f1b044c871e6eff2e9fc3c667"; };
00148
00149 };
00150
00151 class Spawn {
00152 public:
00153 typedef SpawnRequest Request;
00154 typedef SpawnResponse Response;
00155 };
00156
00157 }
00158 #endif