kinematic_model.cpp
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00034  *  Author: Dula Nad
00035  *  Created: 01.02.2010.
00036  *********************************************************************/
00037 #include <labust/simulation/kinematic_model.h>
00038 #include <labust/math/NumberManipulation.hpp>
00039 
00040 using namespace labust::simulation;
00041 
00042 KinematicModel::KinematicModel():
00043     dT(0.1),
00044     pos0(vector3::Zero()),
00045     quat0(1,0,0,0),
00046         quat(quat0),
00047     pos(pos0),
00048     current(vector3::Zero())
00049 {
00050         this->init();
00051 };
00052 
00053 void KinematicModel::step(const vector& nu)
00054 {
00055         //Assemble the linear and angluar velocity transformation matrices
00056         using namespace Eigen;
00057         pos += dT*(quat.toRotationMatrix()*nu.block<3,1>(0,0) + current);
00058 
00059         Eigen::Matrix<double,4,3> angMat;
00060         angMat<<quat.w(),-quat.z(),quat.y(),
00061                         quat.z(),-quat.w(),-quat.x(),
00062                         -quat.y(),quat.x(),quat.w(),
00063                         -quat.x(),-quat.y(),-quat.z();
00064         angMat = 0.5*angMat;
00065         Eigen::Matrix<double,4,1> dq=dT*angMat*nu.block<3,1>(3,0);
00066         quat.coeffs() += Eigen::Quaternion<double>(dq(3), dq(0),dq(1),dq(2)).coeffs();
00067         quat.normalize();
00068 }


labust_sim
Author(s): Gyula Nagy
autogenerated on Fri Aug 28 2015 11:22:38