Slam::Node< OBJECT_CONTEXT > Member List
This is the complete list of members for Slam::Node< OBJECT_CONTEXT >, including all inherited members.
_merge(const OBJCTXT &ctxt, const DOF6 &link, std::map< typename OBJECT::Ptr, bool > &used, std::map< const Node *, bool > &_visited_list_, const bool only_merge=false, const int depth=0)Slam::Node< OBJECT_CONTEXT > [private]
_register(const OBJCTXT &ctxt, DOF6 &link, std::map< typename OBJECT::Ptr, bool > &used, std::map< const Node *, bool > &_visited_list_, const bool only_merge=false, const int depth=0)Slam::Node< OBJECT_CONTEXT > [private]
addCtxt(const OBJCTXT &ctxt, const DOF6 &tf)Slam::Node< OBJECT_CONTEXT >
addLink(const SWAY< Node > &con)Slam::Node< OBJECT_CONTEXT > [inline]
compute(const OBJCTXT &ctxt, DOF6 &link, std::map< typename OBJECT::Ptr, bool > &used, std::map< const Node *, bool > &_visited_list_, const bool only_merge=false, const int depth=0)Slam::Node< OBJECT_CONTEXT >
connections_Slam::Node< OBJECT_CONTEXT > [private]
ctxt_Slam::Node< OBJECT_CONTEXT > [private]
DOF6 typedefSlam::Node< OBJECT_CONTEXT >
getConnections() const Slam::Node< OBJECT_CONTEXT > [inline]
getContext() const Slam::Node< OBJECT_CONTEXT > [inline]
getNumObjs() const Slam::Node< OBJECT_CONTEXT > [inline]
merge(const OBJCTXT &ctxt, const DOF6 &tf, std::map< typename OBJECT::Ptr, bool > &used, const BoundingBox::TransformedFoVBB &fov, const bool only_merge)Slam::Node< OBJECT_CONTEXT >
OBJCTXT typedefSlam::Node< OBJECT_CONTEXT >
OBJECT typedefSlam::Node< OBJECT_CONTEXT >
Ptr typedefSlam::Node< OBJECT_CONTEXT >
registration(const OBJCTXT &ctxt, DOF6 &tf, typename DOF6::TYPE &probability_success_rate, typename DOF6::TYPE &probability_error_rate)Slam::Node< OBJECT_CONTEXT >


cob_3d_mapping_slam
Author(s): Joshua Hampp
autogenerated on Wed Aug 26 2015 11:04:51