00001 /* 00002 * Software License Agreement (Modified BSD License) 00003 * 00004 * Copyright (c) 2012, PAL Robotics, S.L. 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of PAL Robotics, S.L. nor the names of its 00018 * contributors may be used to endorse or promote products derived 00019 * from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 * 00034 * @file osmesacontext.cpp 00035 * @author Bence Magyar 00036 * @date June 2012 00037 * @version 0.1 00038 * @brief Class to wrap OSMesaContext. 00039 */ 00040 00041 #include "osmesacontext.h" 00042 #include <string> 00043 #include <cstdlib> 00044 00045 OsMesaContext::OsMesaContext(int width, int height) 00046 { 00047 context = OSMesaCreateContext(OSMESA_RGBA, 0); 00048 if(!context) 00049 throw "OSMesaCreateContext failed!"; 00050 buffer = malloc(width*height*sizeof(GLubyte)); 00051 if(!buffer) 00052 throw "OsMesaContext Buffer allocation failed!"; 00053 if(!OSMesaMakeCurrent(context, buffer, GL_UNSIGNED_BYTE, width, height)) 00054 { 00055 free(buffer); 00056 throw "OSMesaMakeCurrent failed!"; 00057 } 00058 00059 } 00060 00061 OsMesaContext::~OsMesaContext() 00062 { 00063 free(buffer); 00064 OSMesaDestroyContext(context); 00065 }