| cross(tgVector3 v) | TomGine::tgVector3 | |
| cross(tgVector3 v1, tgVector3 v2) | TomGine::tgVector3 | [static] |
| dot(tgVector3 v) | TomGine::tgVector3 | |
| length() | TomGine::tgVector3 | |
| normalize() | TomGine::tgVector3 | |
| operator*(tgVector3 v) | TomGine::tgVector3 | |
| operator*(float m) | TomGine::tgVector3 | |
| operator+(tgVector3 v) | TomGine::tgVector3 | |
| operator-(tgVector3 v) | TomGine::tgVector3 | |
| operator/(float m) | TomGine::tgVector3 | |
| operator=(tgVector3 v) | TomGine::tgVector3 | |
| rotate(float fAngle, tgVector3 vAxis) | TomGine::tgVector3 | |
| rotateX(float fAngle) | TomGine::tgVector3 | |
| rotateY(float fAngle) | TomGine::tgVector3 | |
| rotateZ(float fAngle) | TomGine::tgVector3 | |
| setLength(float l) | TomGine::tgVector3 | |
| tgVector3() | TomGine::tgVector3 | |
| tgVector3(float all) | TomGine::tgVector3 | |
| tgVector3(float x, float y, float z) | TomGine::tgVector3 | |
| x | TomGine::tgVector3 | |
| y | TomGine::tgVector3 | |
| z | TomGine::tgVector3 |