.. _program_listing_file__tmp_ws_src_turtlebot3_manipulation_turtlebot3_manipulation_hardware_include_turtlebot3_manipulation_hardware_visibility_control.h: Program Listing for File visibility_control.h ============================================= |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/turtlebot3_manipulation/turtlebot3_manipulation_hardware/include/turtlebot3_manipulation_hardware/visibility_control.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp // Copyright 2017 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /* This header must be included by all rclcpp headers which declare symbols * which are defined in the rclcpp library. When not building the rclcpp * library, i.e. when using the headers in other package's code, the contents * of this header change the visibility of certain symbols which the rclcpp * library cannot have, but the consuming code must have inorder to link. */ #ifndef TURTLEBOT3_MANIPULATION_HARDWARE__VISIBILITY_CONTROL_H_ #define TURTLEBOT3_MANIPULATION_HARDWARE__VISIBILITY_CONTROL_H_ // This logic was borrowed (then namespaced) from the examples on the gcc wiki: // https://gcc.gnu.org/wiki/Visibility #if defined _WIN32 || defined __CYGWIN__ #ifdef __GNUC__ #define TURTLEBOT3_MANIPULATION_HARDWARE_EXPORT __attribute__((dllexport)) #define TURTLEBOT3_MANIPULATION_HARDWARE_IMPORT __attribute__((dllimport)) #else #define TURTLEBOT3_MANIPULATION_HARDWARE_EXPORT __declspec(dllexport) #define TURTLEBOT3_MANIPULATION_HARDWARE_IMPORT __declspec(dllimport) #endif #ifdef TURTLEBOT3_MANIPULATION_HARDWARE_BUILDING_DLL #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC TURTLEBOT3_MANIPULATION_HARDWARE_EXPORT #else #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC TURTLEBOT3_MANIPULATION_HARDWARE_IMPORT #endif #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC_TYPE TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC #define TURTLEBOT3_MANIPULATION_HARDWARE_LOCAL #else #define TURTLEBOT3_MANIPULATION_HARDWARE_EXPORT __attribute__((visibility("default"))) #define TURTLEBOT3_MANIPULATION_HARDWARE_IMPORT #if __GNUC__ >= 4 #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC __attribute__((visibility("default"))) #define TURTLEBOT3_MANIPULATION_HARDWARE_LOCAL __attribute__((visibility("hidden"))) #else #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC #define TURTLEBOT3_MANIPULATION_HARDWARE_LOCAL #endif #define TURTLEBOT3_MANIPULATION_HARDWARE_PUBLIC_TYPE #endif #endif // TURTLEBOT3_MANIPULATION_HARDWARE__VISIBILITY_CONTROL_H_