fps_view_controller.h
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00001 /*
00002  * Copyright (c) 2012, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef RVIZ_FPS_VIEW_CONTROLLER_H
00031 #define RVIZ_FPS_VIEW_CONTROLLER_H
00032 
00033 #include <OGRE/OgreVector3.h>
00034 #include <OGRE/OgreQuaternion.h>
00035 
00036 #include "rviz/frame_position_tracking_view_controller.h"
00037 
00038 namespace rviz
00039 {
00040 class FloatProperty;
00041 class SceneNode;
00042 class Shape;
00043 class VectorProperty;
00044 
00046 class FPSViewController : public FramePositionTrackingViewController
00047 {
00048 Q_OBJECT
00049 public:
00050   FPSViewController();
00051   virtual ~FPSViewController();
00052 
00053   virtual void onInitialize();
00054 
00055   void yaw( float angle );
00056   void pitch( float angle );
00057   void move( float x, float y, float z );
00058 
00059   virtual void handleMouseEvent(ViewportMouseEvent& evt);
00060 
00061   virtual void lookAt( const Ogre::Vector3& point );
00062 
00063   virtual void reset();
00064 
00070   virtual void mimic( ViewController* source_view );
00071 
00072   virtual void update(float dt, float ros_dt);
00073 
00074 protected:
00075   virtual void onTargetFrameChanged(const Ogre::Vector3& old_reference_position, const Ogre::Quaternion& old_reference_orientation);
00076 
00077   void setPropertiesFromCamera( Ogre::Camera* source_camera );
00078 
00079   void updateCamera();
00080 
00081   Ogre::Quaternion getOrientation(); 
00082 
00083   FloatProperty* yaw_property_;                         
00084   FloatProperty* pitch_property_;                       
00085   VectorProperty* position_property_;
00086 };
00087 
00088 } // end namespace rviz
00089 
00090 #endif // RVIZ_VIEW_CONTROLLER_H


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Mon Oct 6 2014 07:26:35