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rtc
Mesh3D
rtc::Mesh3D Member List
This is the complete list of members for
rtc::Mesh3D
, including all inherited members.
addFace
(Face3D *face)
rtc::Mesh3D
addFace
(int v0, int v1, int v2)
rtc::Mesh3D
addFace
(int vhandles[3])
rtc::Mesh3D
addVertex
(Vertex3D *vertex)
rtc::Mesh3D
addVertex
(const Point3Df &p)
rtc::Mesh3D
camera_info
rtc::Mesh3D
clear
()
rtc::Mesh3D
faces
rtc::Mesh3D
flags
rtc::Mesh3D
frame_id
rtc::Mesh3D
getFlag
(int flag) const
rtc::Mesh3D
hasCameraInfo
() const
rtc::Mesh3D
hasFaceColors
() const
rtc::Mesh3D
hasFaceFlags
() const
rtc::Mesh3D
hasFaceNormals
() const
rtc::Mesh3D
hasFrameID
() const
rtc::Mesh3D
hasImagePose
() const
rtc::Mesh3D
hasTexture
() const
rtc::Mesh3D
hasVertexColors
() const
rtc::Mesh3D
hasVertexFlags
() const
rtc::Mesh3D
hasVertexNormals
() const
rtc::Mesh3D
image_pose
rtc::Mesh3D
IOObject
()
rtc::IOObject
loadTexture
()
rtc::Mesh3D
Mesh3D
()
rtc::Mesh3D
Mesh3D
(const Mesh3D &other)
rtc::Mesh3D
numFaces
() const
rtc::Mesh3D
numVertices
() const
rtc::Mesh3D
operator=
(const Mesh3D &other)
rtc::Mesh3D
pose
rtc::Mesh3D
read
(InputHandler &ih)
rtc::Mesh3D
[virtual]
read
(FILE *fp)
rtc::Mesh3D
readFromFile
(InputHandler &ih, const char *filename)
rtc::IOObject
[virtual]
set
(const Mesh3D &other)
rtc::Mesh3D
setFlag
(int flag, bool value)
rtc::Mesh3D
teximage
rtc::Mesh3D
texmask
rtc::Mesh3D
texture
rtc::Mesh3D
unloadTexture
()
rtc::Mesh3D
update
()
rtc::Mesh3D
updateFaces
()
rtc::Mesh3D
updateNormals
()
rtc::Mesh3D
updateVertices
()
rtc::Mesh3D
vertices
rtc::Mesh3D
write
(OutputHandler &oh) const
rtc::Mesh3D
[virtual]
write
(FILE *fp) const
rtc::Mesh3D
writeToFile
(OutputHandler &oh, const char *filename)
rtc::IOObject
[virtual]
~IOObject
()
rtc::IOObject
[virtual]
~Mesh3D
()
rtc::Mesh3D
[virtual]
rtc
Author(s): Benjamin Pitzer
autogenerated on Mon Oct 6 2014 10:07:35