pcl::poisson::OctNode< NodeData, Real > Member List
This is the complete list of members for pcl::poisson::OctNode< NodeData, Real >, including all inherited members.
__edgeNeighbor(const int &o, const int i[2], const int idx[2]) const pcl::poisson::OctNode< NodeData, Real > [private]
__edgeNeighbor(const int &o, const int i[2], const int idx[2], const int &forceChildren)pcl::poisson::OctNode< NodeData, Real > [private]
__faceNeighbor(const int &dir, const int &off) const pcl::poisson::OctNode< NodeData, Real > [private]
__faceNeighbor(const int &dir, const int &off, const int &forceChildren)pcl::poisson::OctNode< NodeData, Real > [private]
__ProcessFixedDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &cWidth2, const int &depth, NodeAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private, static]
__ProcessMaxDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &cWidth2, const int &depth, NodeAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private, static]
__ProcessNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &cWidth2, NodeAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private, static]
__processNodeEdges(OctNode *node, NodeAdjacencyFunction *F, const int &cIndex1, const int &cIndex2)pcl::poisson::OctNode< NodeData, Real > [private]
__processNodeFaces(OctNode *node, NodeAdjacencyFunction *F, const int &cIndex1, const int &cIndex2, const int &cIndex3, const int &cIndex4)pcl::poisson::OctNode< NodeData, Real > [private]
__processNodeNodes(OctNode *node, NodeAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private]
__ProcessPointAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node2, const int &radius2, const int &cWidth2, PointAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private, static]
__ProcessTerminatingNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &cWidth2, TerminatingNodeAdjacencyFunction *F)pcl::poisson::OctNode< NodeData, Real > [private, static]
AllocatorOctNodepcl::poisson::OctNode< NodeData, Real > [static]
CenterAndWidth(const long long &index, Point3D< Real > &center, Real &width)pcl::poisson::OctNode< NodeData, Real > [inline, static]
centerAndWidth(Point3D< Real > &center, Real &width) const pcl::poisson::OctNode< NodeData, Real >
centerIndex(const int &maxDepth, int index[DIMENSION]) const pcl::poisson::OctNode< NodeData, Real >
ChildOverlap(const int &dx, const int &dy, const int &dz, const int &d, const int &cRadius2)pcl::poisson::OctNode< NodeData, Real > [inline, private, static]
childrenpcl::poisson::OctNode< NodeData, Real >
CommonEdge(const OctNode *node1, const int &eIndex1, const OctNode *node2, const int &eIndex2)pcl::poisson::OctNode< NodeData, Real > [static]
CompareBackwardDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [static]
CompareBackwardPointerDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [static]
CompareForwardDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [static]
CompareForwardPointerDepths(const void *v1, const void *v2)pcl::poisson::OctNode< NodeData, Real > [static]
CornerIndex(const Point3D< Real > &center, const Point3D< Real > &p)pcl::poisson::OctNode< NodeData, Real > [static]
cornerNeighbor(const int &cornerIndex, const int &forceChildren=0)pcl::poisson::OctNode< NodeData, Real >
cornerNeighbor(const int &cornerIndex) const pcl::poisson::OctNode< NodeData, Real >
dpcl::poisson::OctNode< NodeData, Real >
Depth(const long long &index)pcl::poisson::OctNode< NodeData, Real > [inline, static]
depth(void) const pcl::poisson::OctNode< NodeData, Real > [inline]
DepthAndOffset(const long long &index, int &depth, int offset[3])pcl::poisson::OctNode< NodeData, Real > [inline, static]
depthAndOffset(int &depth, int offset[3]) const pcl::poisson::OctNode< NodeData, Real > [inline]
DepthMaskpcl::poisson::OctNode< NodeData, Real > [static]
DepthShiftpcl::poisson::OctNode< NodeData, Real > [static]
edgeNeighbor(const int &edgeIndex, const int &forceChildren=0)pcl::poisson::OctNode< NodeData, Real >
edgeNeighbor(const int &edgeIndex) const pcl::poisson::OctNode< NodeData, Real >
faceNeighbor(const int &faceIndex, const int &forceChildren=0)pcl::poisson::OctNode< NodeData, Real >
faceNeighbor(const int &faceIndex) const pcl::poisson::OctNode< NodeData, Real >
getNearestLeaf(const Point3D< Real > &p)pcl::poisson::OctNode< NodeData, Real >
getNearestLeaf(const Point3D< Real > &p) const pcl::poisson::OctNode< NodeData, Real >
Index(const int &depth, const int offset[3], short &d, short off[3])pcl::poisson::OctNode< NodeData, Real > [inline, static]
initChildren(void)pcl::poisson::OctNode< NodeData, Real >
leaves(void) const pcl::poisson::OctNode< NodeData, Real >
maxDepth(void) const pcl::poisson::OctNode< NodeData, Real >
maxDepthLeaves(const int &maxDepth) const pcl::poisson::OctNode< NodeData, Real >
nextBranch(const OctNode *current) const pcl::poisson::OctNode< NodeData, Real >
nextBranch(OctNode *current)pcl::poisson::OctNode< NodeData, Real >
nextLeaf(const OctNode *currentLeaf=NULL) const pcl::poisson::OctNode< NodeData, Real >
nextLeaf(OctNode *currentLeaf=NULL)pcl::poisson::OctNode< NodeData, Real >
nextNode(const OctNode *currentNode=NULL) const pcl::poisson::OctNode< NodeData, Real >
nextNode(OctNode *currentNode=NULL)pcl::poisson::OctNode< NodeData, Real >
nodeDatapcl::poisson::OctNode< NodeData, Real >
nodes(void) const pcl::poisson::OctNode< NodeData, Real >
OctNode(void)pcl::poisson::OctNode< NodeData, Real >
offpcl::poisson::OctNode< NodeData, Real >
OffsetMaskpcl::poisson::OctNode< NodeData, Real > [static]
OffsetShiftpcl::poisson::OctNode< NodeData, Real > [static]
OffsetShift1pcl::poisson::OctNode< NodeData, Real > [static]
OffsetShift2pcl::poisson::OctNode< NodeData, Real > [static]
OffsetShift3pcl::poisson::OctNode< NodeData, Real > [static]
operator=(const OctNode< NodeData2, Real > &node)pcl::poisson::OctNode< NodeData, Real >
Overlap(const int &c1, const int &c2, const int &c3, const int &dWidth)pcl::poisson::OctNode< NodeData, Real > [inline, private, static]
Overlap2(const int &depth1, const int offSet1[DIMENSION], const Real &multiplier1, const int &depth2, const int offSet2[DIMENSION], const Real &multiplier2)pcl::poisson::OctNode< NodeData, Real > [inline, static]
parentpcl::poisson::OctNode< NodeData, Real >
printLeaves(void) const pcl::poisson::OctNode< NodeData, Real >
printRange(void) const pcl::poisson::OctNode< NodeData, Real >
ProcessFixedDepthNodeAdjacentNodes(const int &maxDepth, OctNode *node1, const int &width1, OctNode *node2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessFixedDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessFixedDepthNodeAdjacentNodes(const int &maxDepth, OctNode< NodeData, Real > *node1, const int &width1, OctNode< NodeData, Real > *node2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
ProcessFixedDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode< NodeData, Real > *node1, const int &radius1, OctNode< NodeData, Real > *node2, const int &radius2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
ProcessMaxDepthNodeAdjacentNodes(const int &maxDepth, OctNode *node1, const int &width1, OctNode *node2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessMaxDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessMaxDepthNodeAdjacentNodes(const int &maxDepth, OctNode< NodeData, Real > *node1, const int &width1, OctNode< NodeData, Real > *node2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
ProcessMaxDepthNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode< NodeData, Real > *node1, const int &radius1, OctNode< NodeData, Real > *node2, const int &radius2, const int &width2, const int &depth, NodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
ProcessNodeAdjacentNodes(const int &maxDepth, OctNode *node1, const int &width1, OctNode *node2, const int &width2, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &width2, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode< NodeData, Real > *node1, const int &radius1, OctNode< NodeData, Real > *node2, const int &radius2, const int &width2, NodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
processNodeCorners(OctNode *node, NodeAdjacencyFunction *F, const int &cIndex, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real >
processNodeEdges(OctNode *node, NodeAdjacencyFunction *F, const int &eIndex, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real >
processNodeFaces(OctNode *node, NodeAdjacencyFunction *F, const int &fIndex, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real >
processNodeNodes(OctNode *node, NodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real >
ProcessPointAdjacentNodes(const int &maxDepth, const int center1[3], OctNode *node2, const int &width2, PointAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessPointAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node2, const int &radius2, const int &width2, PointAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessPointAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode< NodeData, Real > *node2, const int &radius2, const int &width2, PointAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
ProcessTerminatingNodeAdjacentNodes(const int &maxDepth, OctNode *node1, const int &width1, OctNode *node2, const int &width2, TerminatingNodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessTerminatingNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode *node1, const int &radius1, OctNode *node2, const int &radius2, const int &width2, TerminatingNodeAdjacencyFunction *F, const int &processCurrent=1)pcl::poisson::OctNode< NodeData, Real > [static]
ProcessTerminatingNodeAdjacentNodes(const int &dx, const int &dy, const int &dz, OctNode< NodeData, Real > *node1, const int &radius1, OctNode< NodeData, Real > *node2, const int &radius2, const int &width2, TerminatingNodeAdjacencyFunction *F, const int &processCurrent)pcl::poisson::OctNode< NodeData, Real >
read(const char *fileName)pcl::poisson::OctNode< NodeData, Real >
read(FILE *fp)pcl::poisson::OctNode< NodeData, Real >
root(void) const pcl::poisson::OctNode< NodeData, Real >
SetAllocator(int blockSize)pcl::poisson::OctNode< NodeData, Real > [static]
setFullDepth(const int &maxDepth)pcl::poisson::OctNode< NodeData, Real >
UseAllocpcl::poisson::OctNode< NodeData, Real > [private, static]
UseAllocator(void)pcl::poisson::OctNode< NodeData, Real > [static]
width(const int &maxDepth) const pcl::poisson::OctNode< NodeData, Real >
write(const char *fileName) const pcl::poisson::OctNode< NodeData, Real >
write(FILE *fp) const pcl::poisson::OctNode< NodeData, Real >
~OctNode(void)pcl::poisson::OctNode< NodeData, Real >


pcl
Author(s): Open Perception
autogenerated on Mon Oct 6 2014 03:20:21