ShapeContext3DEstimation implements the 3D shape context descriptor as described in: More...
#include <3dsc.h>
Private Member Functions | |
void | compute (pcl::PointCloud< pcl::SHOT > &) |
Make the compute (&PointCloudOut); inaccessible from outside the class. | |
void | computeFeatureEigen (pcl::PointCloud< Eigen::MatrixXf > &output) |
Estimate the actual feature. |
ShapeContext3DEstimation implements the 3D shape context descriptor as described in:
The 3DSC computed feature has the following structure
void pcl::ShapeContext3DEstimation< PointInT, PointNT, Eigen::MatrixXf >::compute | ( | pcl::PointCloud< pcl::SHOT > & | ) | [inline, private] |
void pcl::ShapeContext3DEstimation< PointInT, PointNT, Eigen::MatrixXf >::computeFeatureEigen | ( | pcl::PointCloud< Eigen::MatrixXf > & | output | ) | [private, virtual] |
Estimate the actual feature.
[out] | output | the resultant feature |
Reimplemented from pcl::ShapeContext3DEstimation< PointInT, PointNT, pcl::SHOT >.