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00042 #ifndef PCL_POISSON_BINARY_NODE_H_
00043 #define PCL_POISSON_BINARY_NODE_H_
00044
00045 namespace pcl {
00046 namespace poisson {
00047
00048 template<class Real>
00049 class BinaryNode
00050 {
00051 public:
00052 static inline int CenterCount (int depth){return 1<<depth;}
00053 static inline int CumulativeCenterCount (int maxDepth){return (1<< (maxDepth+1))-1;}
00054 static inline int Index (int depth, int offSet){return (1<<depth)+offSet-1;}
00055 static inline int CornerIndex (int maxDepth, int depth, int offSet, int forwardCorner)
00056 {return (offSet+forwardCorner)<< (maxDepth-depth);}
00057 static inline Real CornerIndexPosition (int index, int maxDepth)
00058 {return Real (index)/ (1<<maxDepth);}
00059 static inline Real Width (int depth)
00060 {return Real (1.0/ (1<<depth));}
00061
00062
00063
00064 #ifdef _MSC_VER
00065 static __declspec(noinline) void CenterAndWidth (int depth, int offset, Real& center, Real& width)
00066 #else
00067 static inline void CenterAndWidth (int depth, int offset, Real& center, Real& width)
00068 #endif
00069 {
00070 width=Real (1.0/ (1<<depth));
00071 center=Real ( (0.5+offset)*width);
00072 }
00073
00074 #ifdef _MSC_VER
00075 static __declspec(noinline) void CenterAndWidth (int idx, Real& center, Real& width)
00076 #else
00077 static inline void CenterAndWidth (int idx, Real& center, Real& width)
00078 #endif
00079 {
00080 int depth, offset;
00081 DepthAndOffset (idx, depth, offset);
00082 CenterAndWidth (depth, offset, center, width);
00083 }
00084 static inline void DepthAndOffset (int idx, int& depth, int& offset)
00085 {
00086 int i = idx+1;
00087 depth = -1;
00088 while (i)
00089 {
00090 i>>=1;
00091 depth++;
00092 }
00093 offset= (idx+1)- (1<<depth);
00094 }
00095 };
00096
00097
00098 }
00099 }
00100
00101 #endif