SkeletonPainter.h
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00001 /*******************************************************************************
00002  *  SkeletonPainter.h
00003  *
00004  *  (C) 2011 AG Aktives Sehen <agas@uni-koblenz.de>
00005  *           Universitaet Koblenz-Landau
00006  *
00007  *  Additional information:
00008  *  $Id: $
00009  *******************************************************************************/
00010 
00011 #ifndef SkeletonPainter_H
00012 #define SkeletonPainter_H
00013 
00014 #include "PainterPlugin.h"
00015 
00016 #include "Workers/PeopleTracker/TrackedPerson.h"
00017 #include "Workers/SceneGraph/SceneGraph.h"
00018 
00019 #include <QtOpenGL>
00020 
00026 class SkeletonPainter: public PainterPlugin
00027 {
00028     Q_OBJECT
00029 
00030   public:
00031 
00033     SkeletonPainter();
00034 
00036     ~SkeletonPainter();
00037 
00039     virtual void paint ( float next2DLayer );
00040 
00041   public slots:
00042 
00044     virtual void processMessage ( Message* newMessage );
00045 
00046   private:
00047     std::vector<SceneGraph> m_TrackedSkeletons;
00048     SceneGraph m_SkeletonModel;
00049 };
00050 
00051 #endif // SKELETONPAINTER_H


obj_rec_gui
Author(s): AGAS/agas@uni-koblenz.de
autogenerated on Mon Oct 6 2014 02:53:43