00001 #include "GrayLevelImage16.h" 00002 00003 using namespace puma2; 00004 00005 GrayLevelImage16::GrayLevelImage16(int x, int y) : SingleElementImage<unsigned short>(x,y) { 00006 setupImageBaseVariables(); 00007 }; 00008 00009 GrayLevelImage16::GrayLevelImage16(int x, int y, GrayLevelImage16 * m, int xo, int yo) : SingleElementImage<unsigned short>(x,y,m,xo,yo) { 00010 setupImageBaseVariables(); 00011 };