, including all inherited members.
AddedMatrix class | BaseMatrix | [friend] |
as_column() const | BaseMatrix | |
as_diagonal() const | BaseMatrix | |
as_matrix(int, int) const | BaseMatrix | |
as_row() const | BaseMatrix | |
as_scalar() const | BaseMatrix | |
AsColumn() const | BaseMatrix | [inline] |
AsDiagonal() const | BaseMatrix | [inline] |
AsMatrix(int m, int n) const | BaseMatrix | [inline] |
AsRow() const | BaseMatrix | [inline] |
AsScalar() const | BaseMatrix | [inline] |
BandMatrix class | BaseMatrix | [friend] |
bandwidth() const | BaseMatrix | [virtual] |
BandWidth() const | BaseMatrix | [inline, virtual] |
cleanup() | BaseMatrix | [inline, virtual] |
CleanUp() | BaseMatrix | [inline, virtual] |
ColedMatrix class | BaseMatrix | [friend] |
column(int) const | BaseMatrix | |
Column(int f) const | BaseMatrix | [inline] |
columns(int, int) const | BaseMatrix | |
Columns(int f, int l) const | BaseMatrix | [inline] |
ColumnVector class | BaseMatrix | [friend] |
ConcatenatedMatrix class | BaseMatrix | [friend] |
CroutMatrix class | BaseMatrix | [friend] |
determinant() const | BaseMatrix | |
Determinant() const | BaseMatrix | [inline] |
DiagedMatrix class | BaseMatrix | [friend] |
DiagonalMatrix class | BaseMatrix | [friend] |
Evaluate(MatrixType mt=MatrixTypeUnSp)=0 | BaseMatrix | [pure virtual] |
GeneralMatrix class | BaseMatrix | [friend] |
GenericMatrix class | BaseMatrix | [friend] |
GetSubMatrix class | BaseMatrix | [friend] |
i() const | BaseMatrix | |
IEQND() const | BaseMatrix | |
InvertedMatrix class | BaseMatrix | [friend] |
Janitor() | Janitor | [inline] |
KPMatrix class | BaseMatrix | [friend] |
LinearEquationSolver class | BaseMatrix | [friend] |
log_determinant() const | BaseMatrix | [virtual] |
LogDeterminant() const | BaseMatrix | [inline] |
LowerBandMatrix class | BaseMatrix | [friend] |
LowerTriangularMatrix class | BaseMatrix | [friend] |
MatedMatrix class | BaseMatrix | [friend] |
Matrix class | BaseMatrix | [friend] |
maximum() const | BaseMatrix | [virtual] |
Maximum() const | BaseMatrix | [inline] |
maximum1(int &i) const | BaseMatrix | [virtual] |
Maximum1(int &i) const | BaseMatrix | [inline] |
Maximum2(int &i, int &j) const | BaseMatrix | [inline] |
maximum2(int &i, int &j) const | BaseMatrix | [virtual] |
maximum_absolute_value() const | BaseMatrix | [virtual] |
maximum_absolute_value1(int &i) const | BaseMatrix | [virtual] |
maximum_absolute_value2(int &i, int &j) const | BaseMatrix | [virtual] |
MaximumAbsoluteValue() const | BaseMatrix | [inline] |
MaximumAbsoluteValue1(int &i) const | BaseMatrix | [inline] |
MaximumAbsoluteValue2(int &i, int &j) const | BaseMatrix | [inline] |
minimum() const | BaseMatrix | [virtual] |
Minimum() const | BaseMatrix | [inline] |
Minimum1(int &i) const | BaseMatrix | [inline] |
minimum1(int &i) const | BaseMatrix | [virtual] |
minimum2(int &i, int &j) const | BaseMatrix | [virtual] |
Minimum2(int &i, int &j) const | BaseMatrix | [inline] |
minimum_absolute_value() const | BaseMatrix | [virtual] |
minimum_absolute_value1(int &i) const | BaseMatrix | [virtual] |
minimum_absolute_value2(int &i, int &j) const | BaseMatrix | [virtual] |
MinimumAbsoluteValue() const | BaseMatrix | [inline] |
MinimumAbsoluteValue1(int &i) const | BaseMatrix | [inline] |
MinimumAbsoluteValue2(int &i, int &j) const | BaseMatrix | [inline] |
MultipliedMatrix class | BaseMatrix | [friend] |
NegatedMatrix class | BaseMatrix | [friend] |
NegShiftedMatrix class | BaseMatrix | [friend] |
Norm1() const | BaseMatrix | [inline] |
norm1() const | BaseMatrix | |
norm_Frobenius() const | BaseMatrix | |
norm_frobenius() const | BaseMatrix | [inline] |
norm_infinity() const | BaseMatrix | |
NormFrobenius() const | BaseMatrix | [inline] |
NormInfinity() const | BaseMatrix | [inline] |
nricMatrix class | BaseMatrix | [friend] |
operator&(const BaseMatrix &) const | BaseMatrix | |
operator*(const BaseMatrix &) const | BaseMatrix | |
operator*(Real) const | BaseMatrix | |
operator+(const BaseMatrix &) const | BaseMatrix | |
operator+(Real) const | BaseMatrix | |
operator-(const BaseMatrix &) const | BaseMatrix | |
operator-(Real) const | BaseMatrix | |
operator-() const | BaseMatrix | |
operator/(Real) const | BaseMatrix | |
operator|(const BaseMatrix &) const | BaseMatrix | |
ReturnMatrix class | BaseMatrix | [friend] |
reverse() const | BaseMatrix | |
Reverse() const | BaseMatrix | [inline] |
ReversedMatrix class | BaseMatrix | [friend] |
Row(int f) const | BaseMatrix | [inline] |
row(int) const | BaseMatrix | |
RowedMatrix class | BaseMatrix | [friend] |
rows(int, int) const | BaseMatrix | |
Rows(int f, int l) const | BaseMatrix | [inline] |
RowVector class | BaseMatrix | [friend] |
ScaledMatrix class | BaseMatrix | [friend] |
search(const BaseMatrix *) const =0 | BaseMatrix | [protected, pure virtual] |
ShiftedMatrix class | BaseMatrix | [friend] |
SolvedMatrix class | BaseMatrix | [friend] |
SPMatrix class | BaseMatrix | [friend] |
SquareMatrix class | BaseMatrix | [friend] |
StackedMatrix class | BaseMatrix | [friend] |
submatrix(int, int, int, int) const | BaseMatrix | |
SubMatrix(int fr, int lr, int fc, int lc) const | BaseMatrix | [inline] |
SubtractedMatrix class | BaseMatrix | [friend] |
Sum() const | BaseMatrix | [inline, virtual] |
sum() const | BaseMatrix | [virtual] |
sum_absolute_value() const | BaseMatrix | [virtual] |
sum_columns() const | BaseMatrix | |
sum_rows() const | BaseMatrix | |
sum_square() const | BaseMatrix | [virtual] |
sum_square_columns() const | BaseMatrix | |
sum_square_rows() const | BaseMatrix | |
SumAbsoluteValue() const | BaseMatrix | [inline] |
SumSquare() const | BaseMatrix | [inline] |
sym_submatrix(int, int) const | BaseMatrix | |
SymmetricBandMatrix class | BaseMatrix | [friend] |
SymmetricMatrix class | BaseMatrix | [friend] |
SymSubMatrix(int f, int l) const | BaseMatrix | [inline] |
t() const | BaseMatrix | |
trace() const | BaseMatrix | [virtual] |
Trace() const | BaseMatrix | [inline] |
TransposedMatrix class | BaseMatrix | [friend] |
UpperBandMatrix class | BaseMatrix | [friend] |
UpperTriangularMatrix class | BaseMatrix | [friend] |
~Janitor() | Janitor | [inline, virtual] |