Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024 #include "Line.h"
00025
00026 using namespace std;
00027
00028 namespace alvar {
00029 using namespace std;
00030
00031 Line::Line(float params[4])
00032 {
00033 c.x = params[2];
00034 c.y = params[3];
00035 s.x = params[0];
00036 s.y = params[1];
00037 }
00038
00039 void FitLines(vector<Line>& lines)
00040 {
00041
00042 }
00043
00044 int FitLines(vector<Line> &lines,
00045 const vector<int>& corners,
00046 const vector<PointInt >& edge,
00047 IplImage *grey )
00048 {
00049 lines.clear();
00050 for(unsigned j = 0; j < corners.size(); ++j)
00051 {
00052 int start, end, first;
00053 int size = (int)edge.size();
00054
00055 first = corners[0];
00056 start = corners[j];
00057
00058 if(j < corners.size()-1)
00059 end = corners[j+1];
00060 else
00061 end = first;
00062
00063 int len = 0;
00064
00065 if(start < end)
00066 len = end-start+1;
00067 else
00068 len = size-start+end+1;
00069
00070 int ind;
00071 double* data = new double[2*len];
00072
00073
00074 CvMat* line_data = cvCreateMat(1, len, CV_32FC2);
00075 for(int i = 0; i < len; ++i)
00076 {
00077 ind = i + start;
00078 if(ind >= size)
00079 ind = ind-size;
00080
00081 double px = double(edge[ind].x);
00082 double py = double(edge[ind].y);
00083 CV_MAT_ELEM(*line_data, CvPoint2D32f, 0, i) = cvPoint2D32f(px, py);
00084 }
00085
00086 float params[4] = {0};
00087 cvFitLine(line_data, CV_DIST_L2, 0, 0.01, 0.01, params);
00088 lines.push_back(Line(params));
00089
00090 delete [] data;
00091 cvReleaseMat(&line_data);
00092
00093 }
00094
00095 return lines.size();
00096 }
00097
00098 PointDouble Intersection(const Line& l1, const Line& l2)
00099 {
00100
00101 double vx = l1.s.x;
00102 double vy = l1.s.y;
00103 double ux = l2.s.x;
00104 double uy = l2.s.y;
00105 double wx = l2.c.x-l1.c.x;
00106 double wy = l2.c.y-l1.c.y;
00107
00108 double s, px, py;
00109 double tmp = vx*uy-vy*ux;
00110 if(tmp==0) tmp = 1;
00111
00112
00113 {
00114 s = (vy*wx-vx*wy) / (tmp);
00115 px = l2.c.x+s*ux;
00116 py = l2.c.y+s*uy;
00117 }
00118
00119 return PointDouble(px, py);
00120 }
00121
00122 }