perspective_projection_factory.h
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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00029 
00030 #ifndef RVE_RENDER_CLIENT_PERSPECTIVE_PROJECTION_FACTORY_H
00031 #define RVE_RENDER_CLIENT_PERSPECTIVE_PROJECTION_FACTORY_H
00032 
00033 #include <rve_msgs/Matrix4.h>
00034 #include "rve_render_client/projection_matrix_factory.h"
00035 
00036 namespace rve_render_client
00037 {
00038 
00040 class PerspectiveProjectionFactory: public ProjectionMatrixFactory
00041 {
00042 public:
00043   PerspectiveProjectionFactory();
00044 
00045   virtual rve_msgs::Matrix4 makeMatrix();
00046 
00047   void setFOVY(float fovy) { fovy_ = fovy; updateCamera(); }
00048   void setNearClipDistance(float near_clip) { near_clip_ = near_clip; updateCamera(); }
00049   void setFarClipDistance(float far_clip) { far_clip_ = far_clip; updateCamera(); }
00050 
00051   float getFOVy() { return fovy_; }
00052   float getNearClipDistance() { return near_clip_; }
00053   float getFarClipDistance() { return far_clip_; }
00054 
00055 private:
00056 
00057   float fovy_;
00058   float near_clip_;
00059   float far_clip_;
00060 };
00061 
00062 } // namespace rve_render_client
00063 
00064 #endif // RVE_RENDER_CLIENT_PERSPECTIVE_PROJECTION_FACTORY_H


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32