Namespaces | Typedefs | Functions | Variables
mesh.cpp File Reference
#include <rve_render_client/mesh.h>
#include <rve_render_client/client_context.h>
#include <rve_mesh_loader/loader.h>
#include <resource_retriever/retriever.h>
#include <rve_interfaces/Mesh.h>
#include <ros/assert.h>
#include <map>
Include dependency graph for mesh.cpp:

Go to the source code of this file.

Namespaces

namespace  rve_render_client

Typedefs

typedef std::map
< rve_common::UUID, MeshWPtr > 
rve_render_client::M_Mesh
typedef std::map< std::string,
rve_common::UUID
rve_render_client::M_ResourceToID

Functions

MeshPtr rve_render_client::createMesh (ClientContext *context, const rve_msgs::MeshConstPtr &mesh)
MeshPtr rve_render_client::createMesh (const rve_msgs::MeshConstPtr &msg)
void rve_render_client::destroyMesh (Mesh *mesh)
MeshPtr rve_render_client::getMesh (const rve_common::UUID &id)
MeshPtr rve_render_client::loadMesh (const std::string &resource_path)

Variables

M_ResourceToID rve_render_client::g_mesh_resource_to_id
M_Mesh rve_render_client::g_meshes


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32