00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef RVE_RENDER_CLIENT_CYLINDER_H 00031 #define RVE_RENDER_CLIENT_CYLINDER_H 00032 00033 #include "forwards.h" 00034 #include "single_scene_object.h" 00035 00036 #include <rve_common/uuid.h> 00037 00038 #include <rve_msgs/Vector3.h> 00039 #include <rve_msgs/Quaternion.h> 00040 00041 namespace rve_interfaces 00042 { 00043 class CylinderProxy; 00044 } 00045 00046 namespace rve_render_client 00047 { 00048 00049 class Material; 00050 class Color; 00051 00052 class Cylinder : public SingleSceneObject 00053 { 00054 public: 00055 00056 void setPosition(const rve_msgs::Vector3& pos); 00057 void setOrientation(const rve_msgs::Quaternion& orientation); 00058 00059 const rve_msgs::Vector3& getPosition() const { return position_; } 00060 const rve_msgs::Quaternion& getOrientation() const { return orientation_; } 00061 00062 float getRadius() { return radius_; } 00063 void setRadius(float radius); 00064 00065 float getHeight() { return height_; } 00066 void setHeight(float height); 00067 00068 void setMaterial(const MaterialPtr& mat); 00069 void setMaterial(const rve_common::UUID& id); 00070 00071 private: 00072 Cylinder(); 00073 ~Cylinder(); 00074 00075 virtual void doCreate(ContextInfo& info); 00076 virtual void doDestroy(ContextInfo& info); 00077 virtual void getContextDependencies(V_UUID& deps); 00078 00079 rve_interfaces::CylinderProxy* getProxy(const ContextInfo& info); 00080 00081 rve_msgs::Vector3 position_; 00082 rve_msgs::Quaternion orientation_; 00083 float radius_; 00084 float height_; 00085 00086 uint32_t proxy_index_; 00087 00088 MaterialPtr material_; 00089 00090 friend CylinderPtr createCylinder(Scene*); 00091 friend CylinderPtr createCylinder(); 00092 friend void destroyCylinder(Cylinder*); 00093 }; 00094 00095 CylinderPtr createCylinder(Scene* scene); 00096 CylinderPtr createCylinder(); 00097 00098 } // namespace rve_render_client 00099 00100 #endif // RVE_RENDER_CLIENT_CYLINDER_H 00101