cone.h
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef RVE_RENDER_CLIENT_CONE_H
00031 #define RVE_RENDER_CLIENT_CONE_H
00032 
00033 #include "forwards.h"
00034 #include "single_scene_object.h"
00035 
00036 #include <rve_common/uuid.h>
00037 
00038 #include <rve_msgs/Vector3.h>
00039 #include <rve_msgs/Quaternion.h>
00040 
00041 namespace rve_interfaces
00042 {
00043 class ConeProxy;
00044 }
00045 
00046 namespace rve_render_client
00047 {
00048 
00049 class Material;
00050 class Color;
00051 
00052 class Cone : public SingleSceneObject
00053 {
00054 public:
00055 
00056   void setPosition(const rve_msgs::Vector3& pos);
00057   void setOrientation(const rve_msgs::Quaternion& orientation);
00058 
00059   const rve_msgs::Vector3& getPosition() const { return position_; }
00060   const rve_msgs::Quaternion& getOrientation() const { return orientation_; }
00061 
00062   float getRadius() { return radius_; }
00063   void setRadius(float radius);
00064 
00065   float getHeight() { return height_; }
00066   void setHeight(float height);
00067 
00068   void setMaterial(const MaterialPtr& mat);
00069   void setMaterial(const rve_common::UUID& id);
00070 
00071 private:
00072   Cone();
00073   ~Cone();
00074 
00075   virtual void doCreate(ContextInfo& info);
00076   virtual void doDestroy(ContextInfo& info);
00077   virtual void getContextDependencies(V_UUID& deps);
00078 
00079   rve_interfaces::ConeProxy* getProxy(const ContextInfo& info);
00080 
00081   rve_msgs::Vector3 position_;
00082   rve_msgs::Quaternion orientation_;
00083   float radius_;
00084   float height_;
00085 
00086   uint32_t proxy_index_;
00087 
00088   MaterialPtr material_;
00089 
00090   friend ConePtr createCone(Scene*);
00091   friend void destroyCone(Cone*);
00092 };
00093 
00094 ConePtr createCone(Scene* scene);
00095 
00096 } // namespace rve_render_client
00097 
00098 #endif // RVE_RENDER_CLIENT_CONE_H
00099 


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32