00001 /* 00002 * Copyright (c) 2011, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "rve_render_client/camera_info_projection_factory.h" 00031 00032 namespace rve_render_client 00033 { 00034 00035 CameraInfoProjectionFactory::CameraInfoProjectionFactory() 00036 : cx_( 0 ) 00037 , cy_( 0 ) 00038 , fx_( 320 ) 00039 , fy_( 320 ) 00040 , width_( 640 ) 00041 , height_( 480 ) 00042 { 00043 } 00044 00045 void CameraInfoProjectionFactory::setCameraInfo( float cx, float cy, float fx, float fy, float width, float height ) 00046 { 00047 cx_ = cx; 00048 cy_ = cy; 00049 fx_ = fx; 00050 fy_ = fy; 00051 width_ = width; 00052 height_ = height; 00053 00054 updateCamera(); 00055 } 00056 00057 rve_msgs::Matrix4 CameraInfoProjectionFactory::makeMatrix() 00058 { 00059 rve_msgs::Matrix4 proj_matrix; 00060 00061 double far_plane = 100; 00062 double near_plane = 0.1; // about 10cm in front of the camera so we don't see our own lens mount model 00063 00064 proj_matrix.m[0*4+0]= 2.0 * fx_ / width_; 00065 proj_matrix.m[1*4+1]= 2.0 * fy_ / height_; 00066 00067 proj_matrix.m[0*4+2]= 2 * (0.5 - cx_ / width_); 00068 proj_matrix.m[1*4+2]= 2 * (cy_ / height_ - 0.5); 00069 00070 proj_matrix.m[2*4+2]= -(far_plane+near_plane) / (far_plane-near_plane); 00071 proj_matrix.m[2*4+3]= -2.0*far_plane*near_plane / (far_plane-near_plane); 00072 00073 proj_matrix.m[3*4+2]= -1; 00074 00075 return proj_matrix; 00076 } 00077 00078 }