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pr2_arm_ik.cpp File Reference
#include <reactive_grasping_pr2/pr2_arm_ik.h>
#include <cmath>
#include <algorithm>
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Namespaces

namespace  pr2_arm_ik

Functions

float pr2_arm_ik::cost (const VectorT &x, const VectorT &u)
void pr2_arm_ik::costD (const VectorT &x, const VectorT &u, Deriv &d)
void pr2_arm_ik::dynamics (const VectorT &x, const VectorT &u, VectorT &xNext)
void pr2_arm_ik::dynamicsD (const VectorT &x, const VectorT &u, Deriv &d)
Obstacles & pr2_arm_ik::getObstacles ()
void pr2_arm_ik::setGoal (const VectorT &g)
void pr2_arm_ik::setObstacles (const Obstacles &obs)

Variables

static float pr2_arm_ik::c_b = 0.0007f
static float pr2_arm_ik::c_p = 0.0003f
static float pr2_arm_ik::c_u = 0.1f
static float pr2_arm_ik::c_xT = 0.04f
static VectorT pr2_arm_ik::goal
static float pr2_arm_ik::h = 0.5f
static Obstacles pr2_arm_ik::obstacles
static float pr2_arm_ik::sigma = 0.01f
static float pr2_arm_ik::sigma_p = 0.005f
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reactive_grasping_pr2
Author(s): Jost Tobias Springenberg, Jan Wuelfing
autogenerated on Wed Dec 26 2012 16:26:43