KDL::Rotation Member List
This is the complete list of members for KDL::Rotation, including all inherited members.
 data KDL::Rotation DoRotX(double angle) KDL::Rotation ` [inline]` DoRotY(double angle) KDL::Rotation ` [inline]` DoRotZ(double angle) KDL::Rotation ` [inline]` Equal(const Rotation &a, const Rotation &b, double eps) KDL::Rotation ` [friend]` EulerZYX(double Alfa, double Beta, double Gamma) KDL::Rotation ` [inline, static]` EulerZYZ(double Alfa, double Beta, double Gamma) KDL::Rotation ` [static]` Frame class KDL::Rotation ` [friend]` GetEulerZYX(double &Alfa, double &Beta, double &Gamma) const KDL::Rotation ` [inline]` GetEulerZYZ(double &alpha, double &beta, double &gamma) const KDL::Rotation GetQuaternion(double &x, double &y, double &z, double &w) const KDL::Rotation GetRot() const KDL::Rotation GetRotAngle(Vector &axis, double eps=epsilon) const KDL::Rotation GetRPY(double &roll, double &pitch, double &yaw) const KDL::Rotation Identity() KDL::Rotation ` [inline, static]` Inverse() const KDL::Rotation ` [inline]` Inverse(const Vector &v) const KDL::Rotation ` [inline]` Inverse(const Wrench &arg) const KDL::Rotation ` [inline]` Inverse(const Twist &arg) const KDL::Rotation ` [inline]` operator!=(const Rotation &a, const Rotation &b) KDL::Rotation ` [friend]` operator()(int i, int j) KDL::Rotation ` [inline]` operator()(int i, int j) const KDL::Rotation ` [inline]` operator*(const Vector &v) const KDL::Rotation ` [inline]` operator*(const Rotation &lhs, const Rotation &rhs) KDL::Rotation ` [friend]` operator*(const Twist &arg) const KDL::Rotation ` [inline]` operator*(const Wrench &arg) const KDL::Rotation ` [inline]` operator=(const Rotation &arg) KDL::Rotation ` [inline]` operator==(const Rotation &a, const Rotation &b) KDL::Rotation ` [friend]` Quaternion(double x, double y, double z, double w) KDL::Rotation ` [static]` Rot(const Vector &rotvec, double angle) KDL::Rotation ` [static]` Rot2(const Vector &rotvec, double angle) KDL::Rotation ` [static]` Rotation() KDL::Rotation ` [inline]` Rotation(double Xx, double Yx, double Zx, double Xy, double Yy, double Zy, double Xz, double Yz, double Zz) KDL::Rotation ` [inline]` Rotation(const Vector &x, const Vector &y, const Vector &z) KDL::Rotation ` [inline]` RotX(double angle) KDL::Rotation ` [inline, static]` RotY(double angle) KDL::Rotation ` [inline, static]` RotZ(double angle) KDL::Rotation ` [inline, static]` RPY(double roll, double pitch, double yaw) KDL::Rotation ` [static]` SetInverse() KDL::Rotation ` [inline]` UnitX() const KDL::Rotation ` [inline]` UnitX(const Vector &X) KDL::Rotation ` [inline]` UnitY() const KDL::Rotation ` [inline]` UnitY(const Vector &X) KDL::Rotation ` [inline]` UnitZ() const KDL::Rotation ` [inline]` UnitZ(const Vector &X) KDL::Rotation ` [inline]`

orocos_kdl
Author(s): Ruben Smits, Erwin Aertbelien, Orocos Developers
autogenerated on Sat Dec 28 2013 17:17:26