00001 #include "chessboard_pattern_projection_alg.h" 00002 00003 ChessboardPatternProjectionAlgorithm::ChessboardPatternProjectionAlgorithm(void) 00004 { 00005 } 00006 00007 ChessboardPatternProjectionAlgorithm::~ChessboardPatternProjectionAlgorithm(void) 00008 { 00009 } 00010 00011 void ChessboardPatternProjectionAlgorithm::config_update(Config& new_cfg, uint32_t level) 00012 { 00013 this->lock(); 00014 00015 // save the current configuration 00016 this->config_=new_cfg; 00017 00018 this->unlock(); 00019 } 00020 00021 // ChessboardPatternProjectionAlgorithm Public API