, including all inherited members.
| _allocator | _Matrix< N, N, Base > | |
| _Matrix(int r=Rows, int c=Cols) | _Matrix< N, N, Base > | [inline] |
| _Matrix(int r=Rows, int c=Cols) | _Matrix< N, N, Base > | [inline] |
| _RotationMatrix() | _RotationMatrix< 3, Base > | |
| _RotationMatrix(const _Matrix< N, N, Base > &m) | _RotationMatrix< 3, Base > | [protected] |
| _RotationMatrix() | _RotationMatrix< 3, Base > | |
| _RotationMatrix(const _Matrix< N, N, Base > &m) | _RotationMatrix< 3, Base > | [protected] |
| _RotationMatrix3() | _RotationMatrix3< Base > | |
| _RotationMatrix3(const _Vector< 3, Base > &angles) | _RotationMatrix3< Base > | |
| _RotationMatrix3(const _RotationMatrix< 3, Base > &rm) | _RotationMatrix3< Base > | [inline] |
| _RotationMatrix3(Base roll, Base pitch, Base yaw) | _RotationMatrix3< Base > | |
| _RotationMatrix3() | _RotationMatrix3< Base > | |
| _RotationMatrix3(const _Vector< 3, Base > &angles) | _RotationMatrix3< Base > | |
| _RotationMatrix3(const _RotationMatrix< 3, Base > &rm) | _RotationMatrix3< Base > | [inline] |
| _RotationMatrix3(Base roll, Base pitch, Base yaw) | _RotationMatrix3< Base > | |
| angles() const | _RotationMatrix3< Base > | |
| angles() const | _RotationMatrix3< Base > | |
| Angles | _RotationMatrix3< Base > | [static] |
| BaseType typedef | _Matrix< N, N, Base > | |
| BaseType typedef | _Matrix< N, N, Base > | |
| cholesky() const | _Matrix< N, N, Base > | |
| cholesky() const | _Matrix< N, N, Base > | |
| cols() const | _Matrix< N, N, Base > | [inline] |
| cols() const | _Matrix< N, N, Base > | [inline] |
| det() const | _Matrix< N, N, Base > | |
| det() const | _Matrix< N, N, Base > | |
| diag(const _Vector< Rows, Base > &v) | _Matrix< N, N, Base > | [static] |
| diag(const _Vector< Rows, Base > &v) | _Matrix< N, N, Base > | [static] |
| Dimension | _RotationMatrix< 3, Base > | [static] |
| eye(Base factor, int dim=Rows) | _Matrix< N, N, Base > | [static] |
| eye(Base factor, int dim=Rows) | _Matrix< N, N, Base > | [static] |
| fill(Base scalar) | _Matrix< N, N, Base > | |
| fill(Base scalar) | _Matrix< N, N, Base > | |
| inverse() const | _RotationMatrix< 3, Base > | |
| inverse() const | _RotationMatrix< 3, Base > | |
| multRow(int dest, Base destFactor) | _Matrix< N, N, Base > | |
| multRow(int dest, Base destFactor) | _Matrix< N, N, Base > | |
| nullSpace(_Matrix< Rows, Cols, Base > &nullS, Base epsilon=std::numeric_limits< Base >::epsilon()) const | _Matrix< N, N, Base > | |
| nullSpace(_Matrix< Rows, Cols, Base > &nullS, Base epsilon=std::numeric_limits< Base >::epsilon()) const | _Matrix< N, N, Base > | |
| operator*(const _RotationMatrix< N, Base > &m) const | _RotationMatrix< 3, Base > | |
| operator*(const _Vector< N, Base > &v) const | _RotationMatrix< 3, Base > | |
| operator*(const _RotationMatrix< N, Base > &m) const | _RotationMatrix< 3, Base > | |
| operator*(const _Vector< N, Base > &v) const | _RotationMatrix< 3, Base > | |
| _Matrix< N, N, Base >::operator*(Base c) const | _Matrix< N, N, Base > | |
| _Matrix< N, N, Base >::operator*(const _Matrix< Rows1, Cols1, Base > &m) const | _Matrix< N, N, Base > | |
| _Matrix< N, N, Base >::operator*(const _Vector< Cols, Base > &v) const | _Matrix< N, N, Base > | |
| operator*=(const _RotationMatrix< N, Base > &m) | _RotationMatrix< 3, Base > | |
| operator*=(const _RotationMatrix< N, Base > &m) | _RotationMatrix< 3, Base > | |
| _Matrix< N, N, Base >::operator*=(const _Matrix< Rows, Cols, Base > &m) | _Matrix< N, N, Base > | |
| _Matrix< N, N, Base >::operator*=(Base c) | _Matrix< N, N, Base > | |
| operator+(const _Matrix< Rows, Cols, Base > &v) const | _Matrix< N, N, Base > | |
| operator+(const _Matrix< Rows, Cols, Base > &v) const | _Matrix< N, N, Base > | |
| operator+=(const _Matrix< Rows, Cols, Base > &v) | _Matrix< N, N, Base > | |
| operator+=(const _Matrix< Rows, Cols, Base > &v) | _Matrix< N, N, Base > | |
| operator-(const _Matrix< Rows, Cols, Base > &v) const | _Matrix< N, N, Base > | |
| operator-(const _Matrix< Rows, Cols, Base > &v) const | _Matrix< N, N, Base > | |
| operator-=(const _Matrix< Rows, Cols, Base > &v) | _Matrix< N, N, Base > | |
| operator-=(const _Matrix< Rows, Cols, Base > &v) | _Matrix< N, N, Base > | |
| operator[](int row) const | _Matrix< N, N, Base > | [inline] |
| operator[](int row) | _Matrix< N, N, Base > | [inline] |
| operator[](int row) const | _Matrix< N, N, Base > | [inline] |
| operator[](int row) | _Matrix< N, N, Base > | [inline] |
| outerProduct(const _Vector< Rows, Base > &v1, const _Vector< Rows, Base > &v2) | _Matrix< N, N, Base > | [static] |
| outerProduct(const _Vector< Rows, Base > &v1, const _Vector< Rows, Base > &v2) | _Matrix< N, N, Base > | [static] |
| permutation(const _Vector< Rows, int > &p) | _Matrix< N, N, Base > | [static] |
| permutation(const _Vector< Rows, int > &p) | _Matrix< N, N, Base > | [static] |
| rotationMatrix() const | _RotationMatrix3< Base > | [inline] |
| rotationMatrix() const | _RotationMatrix3< Base > | [inline] |
| rows() const | _Matrix< N, N, Base > | [inline] |
| rows() const | _Matrix< N, N, Base > | [inline] |
| sumRow(int dest, Base destFactor, int src, Base srcFactor) | _Matrix< N, N, Base > | |
| sumRow(int dest, Base destFactor, int src, Base srcFactor) | _Matrix< N, N, Base > | |
| swapRows(int r1, int r2) | _Matrix< N, N, Base > | |
| swapRows(int r1, int r2) | _Matrix< N, N, Base > | |
| transpose() const | _Matrix< N, N, Base > | |
| transpose() const | _Matrix< N, N, Base > | |
| transposeInPlace() | _Matrix< N, N, Base > | |
| transposeInPlace() | _Matrix< N, N, Base > | |