a | fcl::Triangle2 | |
aabb_center | fcl::CollisionGeometry | |
aabb_local | fcl::CollisionGeometry | |
aabb_radius | fcl::CollisionGeometry | |
b | fcl::Triangle2 | |
c | fcl::Triangle2 | |
CollisionGeometry() | fcl::CollisionGeometry | [inline] |
computeLocalAABB() | fcl::Triangle2 | [virtual] |
cost_density | fcl::CollisionGeometry | |
getNodeType() const | fcl::Triangle2 | [inline, virtual] |
getObjectType() const | fcl::ShapeBase | [inline, virtual] |
getUserData() const | fcl::CollisionGeometry | [inline] |
isFree() const | fcl::CollisionGeometry | [inline] |
isOccupied() const | fcl::CollisionGeometry | [inline] |
isUncertain() const | fcl::CollisionGeometry | [inline] |
setUserData(void *data) | fcl::CollisionGeometry | [inline] |
ShapeBase() | fcl::ShapeBase | [inline] |
threshold_free | fcl::CollisionGeometry | |
threshold_occupied | fcl::CollisionGeometry | |
Triangle2(const Vec3f &a_, const Vec3f &b_, const Vec3f &c_) | fcl::Triangle2 | [inline] |
user_data | fcl::CollisionGeometry | |
~CollisionGeometry() | fcl::CollisionGeometry | [inline, virtual] |