arVrmlViewer Member List
This is the complete list of members for arVrmlViewer, including all inherited members.
arVrmlViewer()arVrmlViewer
arVrmlViewer()arVrmlViewer
filenamearVrmlViewer
insert_background(const std::vector< float > &groundAngle, const std::vector< openvrml::color > &groundColor, const std::vector< float > &skyAngle, const std::vector< openvrml::color > &skyColor, const openvrml::image &front, const openvrml::image &back, const openvrml::image &left, const openvrml::image &right, const openvrml::image &top, const openvrml::image &bottom)arVrmlViewer [protected, virtual]
insert_background(const std::vector< float > &groundAngle, const std::vector< openvrml::color > &groundColor, const std::vector< float > &skyAngle, const std::vector< openvrml::color > &skyColor, const openvrml::image &front, const openvrml::image &back, const openvrml::image &left, const openvrml::image &right, const openvrml::image &top, const openvrml::image &bottom)arVrmlViewer [protected, virtual]
insert_dir_light(float ambientIntensity, float intensity, const openvrml::color &color, const openvrml::vec3f &direction)arVrmlViewer [protected, virtual]
insert_dir_light(float ambientIntensity, float intensity, const openvrml::color &color, const openvrml::vec3f &direction)arVrmlViewer [protected, virtual]
insert_point_light(float ambientIntensity, const openvrml::vec3f &attenuation, const openvrml::color &color, float intensity, const openvrml::vec3f &location, float radius)arVrmlViewer [protected, virtual]
insert_point_light(float ambientIntensity, const openvrml::vec3f &attenuation, const openvrml::color &color, float intensity, const openvrml::vec3f &location, float radius)arVrmlViewer [protected, virtual]
insert_spot_light(float ambientIntensity, const openvrml::vec3f &attenuation, float beamWidth, const openvrml::color &color, float cutOffAngle, const openvrml::vec3f &direction, float intensity, const openvrml::vec3f &location, float radius)arVrmlViewer [protected, virtual]
insert_spot_light(float ambientIntensity, const openvrml::vec3f &attenuation, float beamWidth, const openvrml::color &color, float cutOffAngle, const openvrml::vec3f &direction, float intensity, const openvrml::vec3f &location, float radius)arVrmlViewer [protected, virtual]
internal_lightarVrmlViewer
intersect_view_volume(const openvrml::bounding_volume &bvolume) const arVrmlViewer [protected, virtual]
intersect_view_volume(const openvrml::bounding_volume &bvolume) const arVrmlViewer [protected, virtual]
post_redraw()arVrmlViewer [protected, virtual]
post_redraw()arVrmlViewer [protected, virtual]
redraw()arVrmlViewer
redraw()arVrmlViewer
rotationarVrmlViewer
scalearVrmlViewer
set_cursor(openvrml::gl::viewer::cursor_style c)arVrmlViewer [protected, virtual]
set_cursor(openvrml::gl::viewer::cursor_style c)arVrmlViewer [protected, virtual]
set_timer(double)arVrmlViewer [protected, virtual]
set_timer(double)arVrmlViewer [protected, virtual]
set_viewpoint(const openvrml::vec3f &position, const openvrml::rotation &orientation, float fieldOfView, float avatarSize, float visibilityLimit)arVrmlViewer [protected, virtual]
set_viewpoint(const openvrml::vec3f &position, const openvrml::rotation &orientation, float fieldOfView, float avatarSize, float visibilityLimit)arVrmlViewer [protected, virtual]
setInternalLight(bool f)arVrmlViewer
setInternalLight(bool f)arVrmlViewer
swap_buffers()arVrmlViewer [protected, virtual]
swap_buffers()arVrmlViewer [protected, virtual]
timerUpdate()arVrmlViewer
timerUpdate()arVrmlViewer
translationarVrmlViewer
~arVrmlViewer()arVrmlViewer
~arVrmlViewer()arVrmlViewer
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ar_recog
Author(s): Graylin Trevor Jay and Christopher Crick
autogenerated on Fri Jan 25 2013 12:15:01