object.h
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00001 #ifndef OBJECT_H
00002 #define OBJECT_H
00003 
00004 #define   OBJECT_MAX       30
00005 
00006 namespace ar_object
00007 {
00008   typedef struct
00009   {
00010     char name[256];
00011     int id;
00012     int visible;
00013     int collide;
00014     double marker_coord[4][2];
00015     double trans[3][4];
00016     double marker_width;
00017     double marker_center[2];
00018   } ObjectData_T;
00019 
00020   ObjectData_T *read_ObjData (char *name, char *dir, int *objectnum);
00021 }
00022 #endif


ar_kinect
Author(s): Michael Ferguson
autogenerated on Tue Jan 7 2014 11:04:08