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00001 # Copyright (c) 2008, Willow Garage, Inc. 00002 # All rights reserved. 00003 # 00004 # Redistribution and use in source and binary forms, with or without 00005 # modification, are permitted provided that the following conditions are met: 00006 # 00007 # * Redistributions of source code must retain the above copyright 00008 # notice, this list of conditions and the following disclaimer. 00009 # * Redistributions in binary form must reproduce the above copyright 00010 # notice, this list of conditions and the following disclaimer in the 00011 # documentation and/or other materials provided with the distribution. 00012 # * Neither the name of the Willow Garage, Inc. nor the names of its 00013 # contributors may be used to endorse or promote products derived from 00014 # this software without specific prior written permission. 00015 # 00016 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00020 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 # POSSIBILITY OF SUCH DAMAGE. 00027 00028 # author: Wim Meeussen 00029 00030 import roslib; roslib.load_manifest('tf2_kdl') 00031 import PyKDL 00032 import rospy 00033 import tf2_ros 00034 from geometry_msgs.msg import PointStamped 00035 00036 def transform_to_kdl(t): 00037 return PyKDL.Frame(PyKDL.Rotation.Quaternion(t.transform.rotation.x, t.transform.rotation.y, 00038 t.transform.rotation.z, t.transform.rotation.w), 00039 PyKDL.Vector(t.transform.translation.x, 00040 t.transform.translation.y, 00041 t.transform.translation.z)) 00042 00043 00044 # Vector 00045 def do_transform_vector(vector, transform): 00046 res = transform_to_kdl(transform) * vector 00047 res.header = transform.header 00048 return res 00049 00050 tf2_ros.TransformRegistration().add(PyKDL.Vector, do_transform_vector) 00051 00052 def to_msg_vector(vector): 00053 msg = PointStamped() 00054 msg.header = vector.header 00055 msg.point.x = vector[0] 00056 msg.point.y = vector[1] 00057 msg.point.z = vector[2] 00058 return msg 00059 00060 tf2_ros.ConvertRegistration().add_to_msg(PyKDL.Vector, to_msg_vector) 00061 00062 def from_msg_vector(msg): 00063 vector = PyKDL.Vector(msg.point.x, msg.point.y, msg.point.z) 00064 return tf2_ros.Stamped(vector, msg.header.stamp, msg.header.frame_id) 00065 00066 tf2_ros.ConvertRegistration().add_from_msg(PyKDL.Vector, from_msg_vector) 00067 00068 def convert_vector(vector): 00069 return tf2_ros.Stamped(PyKDL.Vector(vector), vector.header.stamp, vector.header.frame_id) 00070 00071 tf2_ros.ConvertRegistration().add_convert((PyKDL.Vector, PyKDL.Vector), convert_vector) 00072 00073 # Frame 00074 def do_transform_frame(frame, transform): 00075 res = transform_to_kdl(transform) * frame 00076 res.header = transform.header 00077 return res 00078 tf2_ros.TransformRegistration().add(PyKDL.Frame, do_transform_frame) 00079 00080 # Twist 00081 def do_transform_twist(twist, transform): 00082 res = transform_to_kdl(transform) * twist 00083 res.header = transform.header 00084 return res 00085 tf2_ros.TransformRegistration().add(PyKDL.Twist, do_transform_twist) 00086 00087 00088 # Wrench 00089 def do_transform_wrench(wrench, transform): 00090 res = transform_to_kdl(transform) * wrench 00091 res.header = transform.header 00092 return res 00093 tf2_ros.TransformRegistration().add(PyKDL.Wrench, do_transform_wrench)