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00001 /* 00002 * Copyright (c) 2008, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include <stdint.h> 00031 #include "grid_display.h" 00032 #include "rviz/visualization_manager.h" 00033 #include "rviz/properties/property.h" 00034 #include "rviz/properties/property_manager.h" 00035 #include "rviz/frame_manager.h" 00036 00037 #include "ogre_tools/grid.h" 00038 00039 #include <boost/bind.hpp> 00040 00041 #include <OGRE/OgreSceneNode.h> 00042 #include <OGRE/OgreSceneManager.h> 00043 00044 namespace rviz 00045 { 00046 00047 GridDisplay::GridDisplay() 00048 : Display() 00049 , color_( 0.5f, 0.5f, 0.5f ) 00050 , alpha_( 0.5f ) 00051 , plane_(XY) 00052 , scene_node_( 0 ) 00053 { 00054 offset_ = Ogre::Vector3::ZERO; 00055 } 00056 00057 GridDisplay::~GridDisplay() 00058 { 00059 delete grid_; 00060 scene_manager_->destroySceneNode(scene_node_); 00061 } 00062 00063 void GridDisplay::onInitialize() 00064 { 00065 scene_node_ = scene_manager_->getRootSceneNode()->createChildSceneNode(); 00066 grid_ = new ogre_tools::Grid( scene_manager_, scene_node_, ogre_tools::Grid::Lines, 10, 1.0f, 0.03f, 00067 Ogre::ColourValue(color_.r_, color_.g_, color_.b_, alpha_) ); 00068 grid_->getSceneNode()->setVisible( false ); 00069 setStyle(ogre_tools::Grid::Lines); 00070 setFrame(FIXED_FRAME_STRING); 00071 } 00072 00073 void GridDisplay::onEnable() 00074 { 00075 grid_->getSceneNode()->setVisible( true ); 00076 } 00077 00078 void GridDisplay::onDisable() 00079 { 00080 grid_->getSceneNode()->setVisible( false ); 00081 } 00082 00083 void GridDisplay::setCellSize( float size ) 00084 { 00085 grid_->setCellLength(size); 00086 00087 propertyChanged(cell_size_property_); 00088 00089 causeRender(); 00090 } 00091 00092 void GridDisplay::setCellCount( uint32_t count ) 00093 { 00094 grid_->setCellCount(count); 00095 00096 propertyChanged(cell_count_property_); 00097 00098 causeRender(); 00099 } 00100 00101 void GridDisplay::setColor( const Color& color ) 00102 { 00103 color_ = color; 00104 grid_->setColor(Ogre::ColourValue(color.r_, color.g_, color.b_, alpha_)); 00105 00106 propertyChanged(color_property_); 00107 00108 causeRender(); 00109 } 00110 00111 void GridDisplay::setLineWidth( float width ) 00112 { 00113 grid_->setLineWidth(width); 00114 00115 propertyChanged(line_width_property_); 00116 00117 causeRender(); 00118 } 00119 00120 void GridDisplay::setStyle( int style ) 00121 { 00122 grid_->setStyle((ogre_tools::Grid::Style)style); 00123 00124 switch (style) 00125 { 00126 case ogre_tools::Grid::Billboards: 00127 showProperty(line_width_property_); 00128 break; 00129 case ogre_tools::Grid::Lines: 00130 hideProperty(line_width_property_); 00131 break; 00132 } 00133 00134 propertyChanged(style_property_); 00135 00136 causeRender(); 00137 } 00138 00139 void GridDisplay::setAlpha( float a ) 00140 { 00141 alpha_ = a; 00142 00143 grid_->setColor(Ogre::ColourValue(color_.r_, color_.g_, color_.b_, alpha_)); 00144 00145 propertyChanged(alpha_property_); 00146 00147 causeRender(); 00148 } 00149 00150 void GridDisplay::setHeight( uint32_t height ) 00151 { 00152 grid_->setHeight( height ); 00153 00154 propertyChanged(height_property_); 00155 00156 causeRender(); 00157 } 00158 00159 void GridDisplay::setOffset( const Ogre::Vector3& offset ) 00160 { 00161 offset_ = offset; 00162 00163 Ogre::Vector3 ogre_offset = offset; 00164 00165 grid_->getSceneNode()->setPosition(ogre_offset); 00166 00167 propertyChanged(offset_property_); 00168 00169 causeRender(); 00170 } 00171 00172 void GridDisplay::setPlane(int plane) 00173 { 00174 plane_ = (Plane)plane; 00175 00176 if (plane_ == XY) 00177 { 00178 grid_->getSceneNode()->setOrientation(Ogre::Quaternion(Ogre::Vector3(1.0f, 0.0f, 0.0f), Ogre::Vector3(0.0f, 0.0f, -1.0f), Ogre::Vector3(0.0f, 1.0f, 0.0f))); 00179 } 00180 else if (plane_ == XZ) 00181 { 00182 grid_->getSceneNode()->setOrientation(1.0f, 0.0f, 0.0f, 0.0f); 00183 } 00184 else if (plane_ == YZ) 00185 { 00186 grid_->getSceneNode()->setOrientation(Ogre::Quaternion(Ogre::Vector3(0.0f, -1.0f, 0.0f), Ogre::Vector3(0.0f, 0.0f, 1.0f), Ogre::Vector3(1.0f, 0.0f, 0.0f))); 00187 } 00188 00189 propertyChanged(plane_property_); 00190 00191 causeRender(); 00192 } 00193 00194 void GridDisplay::setFrame(const std::string& frame) 00195 { 00196 frame_ = frame; 00197 propertyChanged(frame_property_); 00198 } 00199 00200 void GridDisplay::update(float dt, float ros_dt) 00201 { 00202 std::string frame = frame_; 00203 if (frame == FIXED_FRAME_STRING) 00204 { 00205 frame = fixed_frame_; 00206 } 00207 00208 Ogre::Vector3 position; 00209 Ogre::Quaternion orientation; 00210 if (vis_manager_->getFrameManager()->getTransform(frame, ros::Time(), position, orientation)) 00211 { 00212 scene_node_->setPosition(position); 00213 scene_node_->setOrientation(orientation); 00214 setStatus(status_levels::Ok, "Transform", "Transform OK"); 00215 } 00216 else 00217 { 00218 std::string error; 00219 if (vis_manager_->getFrameManager()->transformHasProblems(frame, ros::Time(), error)) 00220 { 00221 setStatus(status_levels::Error, "Transform", error); 00222 } 00223 else 00224 { 00225 std::stringstream ss; 00226 ss << "Could not transform from [" << frame << "] to [" << fixed_frame_ << "]"; 00227 setStatus(status_levels::Error, "Transform", ss.str()); 00228 } 00229 } 00230 } 00231 00232 void GridDisplay::createProperties() 00233 { 00234 frame_property_ = property_manager_->createProperty<TFFrameProperty>("Reference Frame", property_prefix_, boost::bind(&GridDisplay::getFrame, this), 00235 boost::bind(&GridDisplay::setFrame, this, _1), parent_category_, this); 00236 setPropertyHelpText(frame_property_, "The TF frame this grid will use for its origin."); 00237 00238 cell_count_property_ = property_manager_->createProperty<IntProperty>( "Plane Cell Count", property_prefix_, boost::bind( &ogre_tools::Grid::getCellCount, grid_), 00239 boost::bind( &GridDisplay::setCellCount, this, _1 ), parent_category_, this ); 00240 setPropertyHelpText(cell_count_property_, "The number of cells to draw in the plane of the grid."); 00241 IntPropertyPtr int_prop = cell_count_property_.lock(); 00242 int_prop->setMin( 1 ); 00243 int_prop->addLegacyName("Cell Count"); 00244 00245 height_property_ = property_manager_->createProperty<IntProperty>( "Normal Cell Count", property_prefix_, boost::bind( &ogre_tools::Grid::getHeight, grid_), 00246 boost::bind( &GridDisplay::setHeight, this, _1 ), parent_category_, this ); 00247 setPropertyHelpText(height_property_, "The number of cells to draw along the normal vector of the grid. Setting to anything but 0 makes the grid 3D."); 00248 int_prop = height_property_.lock(); 00249 int_prop->setMin( 0 ); 00250 00251 cell_size_property_ = property_manager_->createProperty<FloatProperty>( "Cell Size", property_prefix_, boost::bind( &ogre_tools::Grid::getCellLength, grid_ ), 00252 boost::bind( &GridDisplay::setCellSize, this, _1 ), parent_category_, this ); 00253 setPropertyHelpText(cell_size_property_, "The length, in meters, of the side of each cell."); 00254 FloatPropertyPtr float_prop = cell_size_property_.lock(); 00255 float_prop->setMin( 0.0001 ); 00256 00257 style_property_ = property_manager_->createProperty<EnumProperty>( "Line Style", property_prefix_, boost::bind( &ogre_tools::Grid::getStyle, grid_ ), 00258 boost::bind( &GridDisplay::setStyle, this, _1 ), parent_category_, this ); 00259 setPropertyHelpText(style_property_, "The rendering operation to use to draw the grid lines."); 00260 EnumPropertyPtr enum_prop = style_property_.lock(); 00261 enum_prop->addOption("Lines", ogre_tools::Grid::Lines); 00262 enum_prop->addOption("Billboards", ogre_tools::Grid::Billboards); 00263 00264 line_width_property_ = property_manager_->createProperty<FloatProperty>( "Line Width", property_prefix_, boost::bind( &ogre_tools::Grid::getLineWidth, grid_ ), 00265 boost::bind( &GridDisplay::setLineWidth, this, _1 ), parent_category_, this ); 00266 setPropertyHelpText(line_width_property_, "The width, in meters, of each grid line."); 00267 float_prop = line_width_property_.lock(); 00268 float_prop->setMin( 0.001 ); 00269 float_prop->hide(); 00270 00271 color_property_ = property_manager_->createProperty<ColorProperty>( "Color", property_prefix_, boost::bind( &GridDisplay::getColor, this ), 00272 boost::bind( &GridDisplay::setColor, this, _1 ), parent_category_, this ); 00273 setPropertyHelpText(color_property_, "The color of the grid lines."); 00274 alpha_property_ = property_manager_->createProperty<FloatProperty>( "Alpha", property_prefix_, boost::bind( &GridDisplay::getAlpha, this ), 00275 boost::bind( &GridDisplay::setAlpha, this, _1 ), parent_category_, this ); 00276 setPropertyHelpText(alpha_property_, "The amount of transparency to apply to the grid lines."); 00277 float_prop = alpha_property_.lock(); 00278 float_prop->setMin( 0.0 ); 00279 float_prop->setMax( 1.0f ); 00280 00281 plane_property_ = property_manager_->createProperty<EnumProperty>( "Plane", property_prefix_, boost::bind( &GridDisplay::getPlane, this ), 00282 boost::bind( &GridDisplay::setPlane, this, _1 ), parent_category_, this ); 00283 setPropertyHelpText(plane_property_, "The plane to draw the grid along."); 00284 enum_prop = plane_property_.lock(); 00285 enum_prop->addOption("XY", XY); 00286 enum_prop->addOption("XZ", XZ); 00287 enum_prop->addOption("YZ", YZ); 00288 00289 offset_property_ = property_manager_->createProperty<Vector3Property>( "Offset", property_prefix_, boost::bind( &GridDisplay::getOffset, this ), 00290 boost::bind( &GridDisplay::setOffset, this, _1 ), parent_category_, this ); 00291 setPropertyHelpText(offset_property_, "Allows you to offset the grid from the origin of the reference frame. In meters."); 00292 } 00293 00294 } // namespace rviz