, including all inherited members.
addNeighbor(Triangle neighbor, Lock lock) | edu::tum::cs::vis::model::util::Triangle | [inline] |
appearance | edu::tum::cs::vis::model::util::DrawObject | [protected] |
applyColor(PGraphics g, Color overrideColor) | edu::tum::cs::vis::model::util::DrawObject | [inline, protected] |
calculateNormalVector() | edu::tum::cs::vis::model::util::Triangle | [inline] |
centroid | edu::tum::cs::vis::model::util::Triangle | [protected] |
cornerarea | edu::tum::cs::vis::model::util::Triangle | [protected] |
draw(PGraphics g, Color overrideColor) | edu::tum::cs::vis::model::util::Triangle | [inline] |
DrawObject(final int numberOfEdges) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
equals(Object o) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
getAppearance() | edu::tum::cs::vis::model::util::DrawObject | [inline] |
getArea() | edu::tum::cs::vis::model::util::Triangle | [inline] |
getCentroid() | edu::tum::cs::vis::model::util::Triangle | [inline] |
getCornerarea() | edu::tum::cs::vis::model::util::Triangle | [inline] |
getDihedralAngle(Triangle t) | edu::tum::cs::vis::model::util::Triangle | [inline] |
getNeighbors() | edu::tum::cs::vis::model::util::Triangle | [inline] |
getNormalVector() | edu::tum::cs::vis::model::util::Triangle | [inline] |
getPosition() | edu::tum::cs::vis::model::util::DrawObject | [inline] |
getTexPosition() | edu::tum::cs::vis::model::util::Triangle | [inline] |
intersectsRay(Point3f rayStart, Point3f rayEnd) | edu::tum::cs::vis::model::util::Triangle | [inline] |
intersectsRay(Point3f p1, Point3f p2, Point3f intersectionPoint) | edu::tum::cs::vis::model::util::Triangle | [inline] |
isAdjacentNeighbor(Triangle tr) | edu::tum::cs::vis::model::util::Triangle | [inline] |
isDirectNeighbor(Triangle tr) | edu::tum::cs::vis::model::util::Triangle | [inline] |
logger | edu::tum::cs::vis::model::util::Triangle | [private, static] |
MatrixMultiply(float mat1[][], float mat2[][]) | edu::tum::cs::vis::model::util::DrawObject | [inline, static] |
neighbors | edu::tum::cs::vis::model::util::Triangle | [protected] |
normalVector | edu::tum::cs::vis::model::util::Triangle | [protected] |
position | edu::tum::cs::vis::model::util::DrawObject | [protected] |
removeNeighbor(Triangle n) | edu::tum::cs::vis::model::util::Triangle | [inline] |
scale(float factor) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
serialVersionUID | edu::tum::cs::vis::model::util::Triangle | [private, static] |
setAppearance(Appearance appearance) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
setCornerarea(Vector3f cornerarea) | edu::tum::cs::vis::model::util::Triangle | [inline] |
setNeighbors(Set< Triangle > neighbors) | edu::tum::cs::vis::model::util::Triangle | [inline] |
setNormalVector(Vector3f normalVector) | edu::tum::cs::vis::model::util::Triangle | [inline] |
setPosition(Vertex[] position) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
setTexPosition(Point2f[] texPosition) | edu::tum::cs::vis::model::util::Triangle | [inline] |
texPosition | edu::tum::cs::vis::model::util::Triangle | [protected] |
transform(float[][] matrix) | edu::tum::cs::vis::model::util::DrawObject | [inline] |
Triangle() | edu::tum::cs::vis::model::util::Triangle | [inline] |
updateCentroid() | edu::tum::cs::vis::model::util::Triangle | [inline] |