$search
#include "quaternion.h"
#include <assert.h>
#include <limits>
#include <iostream>
#include "rotation_matrix.h"
#include <algorithm>
Go to the source code of this file.
Classes | |
struct | _AxisAngle< Base > |
Typedefs | |
typedef _AxisAngle< double > | AxisAngle |
typedef _AxisAngle< float > | AxisAnglef |