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00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2011, Willow Garage, Inc. 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of Willow Garage, Inc. nor the names of its 00018 * contributors may be used to endorse or promote products derived 00019 * from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 */ 00034 00038 #ifndef COLLISION_CHECKING_COLLISION_H 00039 #define COLLISION_CHECKING_COLLISION_H 00040 00041 00042 #include "collision_checking/collision_primitive.h" 00043 #include <iostream> 00044 00046 namespace collision_checking 00047 { 00048 00050 template<typename BV> 00051 int collide(const BVHModel<BV>& model1, const BVHModel<BV>& model2, BVH_CollideResult* res, BVHFrontList* front_list = NULL) 00052 { 00053 if(model1.build_state != BVH_BUILD_STATE_PROCESSED && model1.build_state != BVH_BUILD_STATE_UPDATED) 00054 { 00055 std::cerr << "BVH Error: Must finish BVH model construction before call collide()!" << std::endl; 00056 return BVH_ERR_BUILD_OUT_OF_SEQUENCE; 00057 } 00058 00059 if(model2.build_state != BVH_BUILD_STATE_PROCESSED && model2.build_state != BVH_BUILD_STATE_UPDATED) 00060 { 00061 std::cerr << "BVH Error: Must finish BVH model construction before call collide()!" << std::endl; 00062 return BVH_ERR_BUILD_OUT_OF_SEQUENCE; 00063 } 00064 00065 // currently only support the mesh-mesh collision 00066 if(model1.getModelType() != BVH_MODEL_TRIANGLES || model2.getModelType()!= BVH_MODEL_TRIANGLES) 00067 { 00068 std::cerr << "BVH Error: Collision only supported between two triangle models." << std::endl; 00069 return BVH_ERR_UNSUPPORTED_FUNCTION; 00070 } 00071 00072 00073 res->resetRecord(); 00074 00075 if(front_list && front_list->size() > 0) 00076 propagateBVHFrontList(model1.bvs, model2.bvs, model1.vertices, model2.vertices, model1.tri_indices, model2.tri_indices, res, front_list); 00077 else 00078 collideRecurse(model1.bvs, model2.bvs, 0, 0, model1.vertices, model2.vertices, model1.tri_indices, model2.tri_indices, res, front_list); 00079 00080 return BVH_OK; 00081 } 00082 00083 00085 template<typename BV> 00086 int selfCollide(const BVHModel<BV>& model, BVH_CollideResult* res, BVHFrontList* front_list = NULL) 00087 { 00088 if(model.build_state != BVH_BUILD_STATE_PROCESSED && model.build_state != BVH_BUILD_STATE_UPDATED) 00089 { 00090 std::cerr << "BVH Error: Must finish BVH model construction before call selfCollide()!" << std::endl; 00091 return BVH_ERR_BUILD_OUT_OF_SEQUENCE; 00092 } 00093 00094 // currently only support the mesh-mesh collision 00095 if(model.getModelType() != BVH_MODEL_TRIANGLES) 00096 { 00097 std::cerr << "BVH Error: Self collision only supported for a triangle model." << std::endl; 00098 return BVH_ERR_UNSUPPORTED_FUNCTION; 00099 } 00100 00101 res->resetRecord(); 00102 00103 if(front_list && front_list->size() > 0) 00104 propogateBVHFrontList(model.bvs, model.bvs, model.vertices, model.vertices, model.tri_indices, model.tri_indices, res, front_list); 00105 else 00106 selfCollideRecurse(model.bvs, 0, model.vertices, model.tri_indices, res, front_list); 00107 00108 return BVH_OK; 00109 } 00110 00114 int collide(const BVHModel<OBB>& model1, const Vec3f R1[3], const Vec3f& T1, 00115 const BVHModel<OBB>& model2, const Vec3f R2[3], const Vec3f& T2, BVH_CollideResult* res, BVHFrontList* front_list = NULL); 00116 00117 00121 int collide(const BVHModel<RSS>& model1, const Vec3f R1[3], const Vec3f& T1, 00122 const BVHModel<RSS>& model2, const Vec3f R2[3], const Vec3f& T2, BVH_CollideResult* res, BVHFrontList* front_list = NULL); 00123 00124 00125 } 00126 00127 #endif