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Distribution.h File Reference

Likelihood distribution with GPU likelihood evaluation using comparisson shaders for object tracking. More...

#include <blort/Tracker/Particle.h>
#include <blort/TomGine/tgQuaternion.h>
#include <blort/TomGine/tgMathlib.h>
#include <blort/Tracker/Resources.h>
#include <blort/Tracker/Timer.h>
#include <blort/Tracker/headers.h>
#include <blort/TomGine/tgVector3.h>
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Classes

class  Tracking::Distribution
 class Distribution More...

Namespaces

namespace  Tracker
namespace  Tracking
 

namespace Tracking


Typedefs

typedef std::vector< Particle > Tracking::ParticleList
 typedef ParticleList

Detailed Description

Likelihood distribution with GPU likelihood evaluation using comparisson shaders for object tracking.

Author:
Thomas Mörwald
Date:
January 2010
Version:
0.1

Definition in file Distribution.h.

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blort
Author(s): Michael Zillich, Thomas Mörwald, Johann Prankl, Andreas Richtsfeld, Bence Magyar (ROS version)
autogenerated on Fri Mar 1 16:57:19 2013