#include <functional>#include <map>#include <vector>#include <vcg/space/sphere3.h>#include <vcg/space/plane3.h>#include <vcg/space/texcoord2.h>#include <vcg/space/color4.h>#include <vcg/simplex/face/pos.h>#include <vcg/complex/trimesh/allocate.h>#include <vcg/complex/trimesh/update/topology.h>#include <wrap/callback.h>#include <vcg/complex/trimesh/base.h>#include <vcg/space/triangle3.h>

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Classes | |
| struct | vcg::CenterPoint< TRIMESH_TYPE > |
| class | vcg::EdgeLen< MESH_TYPE, FLT > |
| class | vcg::EdgeSplPlane< FLT > |
| class | vcg::EdgeSplSphere< FLT > |
| struct | vcg::MidPoint< MESH_TYPE > |
| struct | vcg::MidPointArc< MESH_TYPE > |
| struct | vcg::MidPointArcNaive< MESH_TYPE > |
| struct | vcg::MidPointButterfly< MESH_TYPE > |
| struct | vcg::MidPointButterfly2< MESH_TYPE > |
| struct | vcg::MidPointPlane< MESH_TYPE > |
| struct | vcg::MidPointSphere< MESH_TYPE > |
| class | vcg::RefinedFaceData< VertexPointer > |
| class | vcg::Split |
Namespaces | |
| namespace | vcg |
* | |
Functions | |
| template<class MESH_TYPE , class MIDPOINT > | |
| bool | vcg::Refine (MESH_TYPE &m, MIDPOINT mid, typename MESH_TYPE::ScalarType thr=0, bool RefineSelected=false, CallBackPos *cb=0) |
| template<class MESH_TYPE , class MIDPOINT , class EDGEPRED > | |
| bool | vcg::RefineE (MESH_TYPE &m, MIDPOINT mid, EDGEPRED ep, bool RefineSelected=false, CallBackPos *cb=0) |
| template<class TRIMESH_TYPE , class CenterPoint > | |
| void | vcg::TriSplit (typename TRIMESH_TYPE::FacePointer f, typename TRIMESH_TYPE::FacePointer f1, typename TRIMESH_TYPE::FacePointer f2, typename TRIMESH_TYPE::VertexPointer vB, CenterPoint Center) |
Variables | |
| const Split | vcg::SplitTab [8] |