#include <float.h>#include <assert.h>#include <vector>#include <vcg/math/base.h>#include <vcg/math/matrix.h>#include <vcg/math/lin_algebra.h>#include <vcg/simplex/face/topology.h>#include <vcg/complex/trimesh/update/edges.h>#include <vcg/complex/trimesh/update/normal.h>#include <vcg/complex/trimesh/update/topology.h>#include <vcg/complex/trimesh/allocate.h>#include <vcg/space/point3.h>#include "emc_lookup_table.h"

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Classes | |
| class | vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE > |
| This class implements the Extended Marching Cubes algorithm. More... | |
| struct | vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >::LightEdge |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |