| AddVertices(MeshType &m, int n, PointerUpdater< VertexPointer > &pu) | vcg::vrt::Allocator< AllocateMeshType > | [inline, static] |
| AddVertices(MeshType &m, int n) | vcg::vrt::Allocator< AllocateMeshType > | [inline, static] |
| MeshType typedef | vcg::vrt::Allocator< AllocateMeshType > | |
| VertexIterator typedef | vcg::vrt::Allocator< AllocateMeshType > | |
| VertexPointer typedef | vcg::vrt::Allocator< AllocateMeshType > | |
| VertexType typedef | vcg::vrt::Allocator< AllocateMeshType > |