, including all inherited members.
| AddEdges(MeshType &m, int n, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddEdges(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddEdges(MeshType &m, int n, std::vector< EdgePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddFaces(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddFaces(MeshType &m, int n, std::vector< FacePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddFaces(MeshType &m, int n, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddHEdges(MeshType &m, int n, PointerUpdater< HEdgePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddHEdges(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddHEdges(MeshType &m, int n, std::vector< HEdgePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddNameTypeBound(NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerEdgeAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerEdgeAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerFaceAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerFaceAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerMeshAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerVertexAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddPerVertexAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddVertices(MeshType &m, int n, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddVertices(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AddVertices(MeshType &m, int n, std::vector< VertexPointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| AttrConstIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| AttrIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| BindersIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| CBindersIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| CheckNameIsBound(const NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| CompactFaceVector(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| CompactVertexVector(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeleteEdge(MeshType &m, EdgeType &e) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeleteFace(MeshType &m, FaceType &f) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeleteHEdge(MeshType &m, HEdgeType &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerEdgeAttribute(MeshType &m, typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerFaceAttribute(MeshType &m, typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerMeshAttribute(MeshType &m, typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeletePerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| DeleteVertex(MeshType &m, VertexType &v) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| EdgeContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| EdgeIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| EdgePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| EdgeType typedef | vcg::tri::Allocator< AllocateMeshType > | |
| FaceContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| FaceIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| FacePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| FaceType typedef | vcg::tri::Allocator< AllocateMeshType > | |
| FixPaddedPerFaceAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| FixPaddedPerMeshAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| FixPaddedPerVertexAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetAllPerEdgeAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetAllPerFaceAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetAllPerMeshAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetAllPerVertexAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetPerEdgeAttribute(const MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetPerFaceAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetPerMeshAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| GetPerVertexAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| HEdgeContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| HEdgeIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| HEdgePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| HEdgeType typedef | vcg::tri::Allocator< AllocateMeshType > | |
| IsValidHandle(MeshType &m, const typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| MeshType typedef | vcg::tri::Allocator< AllocateMeshType > | |
| NamesWithType(const NameTypeScope &binders) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| NameTypeScope typedef | vcg::tri::Allocator< AllocateMeshType > | |
| PAIte typedef | vcg::tri::Allocator< AllocateMeshType > | |
| PermutateVertexVector(MeshType &m, std::vector< size_t > &newVertIndex) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| PointerToAttribute typedef | vcg::tri::Allocator< AllocateMeshType > | |
| RemoveTypeBound(NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
| TypeBound typedef | vcg::tri::Allocator< AllocateMeshType > | |
| VertContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| VertexIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
| VertexPointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
| VertexType typedef | vcg::tri::Allocator< AllocateMeshType > | |