vcg::Shotf Member List
This is the complete list of members for
vcg::Shotf, including all inherited members.
| Axis(const int &i) const | vcg::Shot< float > | |
| CameraType typedef | vcg::Shot< float > | |
| ConvertCameraToWorldCoordinates(const vcg::Point3< float > &p) const | vcg::Shot< float > | |
| ConvertCameraToWorldCoordinates_Substitute(const vcg::Point3< float > &p) const | vcg::Shot< float > | |
| ConvertWorldToCameraCoordinates(const vcg::Point3< float > &p) const | vcg::Shot< float > | |
| Depth(const vcg::Point3< float > &p) const | vcg::Shot< float > | |
| Extrinsics | vcg::Shot< float > | |
| GetExtrinsicsToWorldMatrix() const | vcg::Shot< float > | [inline] |
| GetViewPoint() const | vcg::Shot< float > | |
| GetWorldToExtrinsicsMatrix() const | vcg::Shot< float > | [inline] |
| Intrinsics | vcg::Shot< float > | |
| IsValid() const | vcg::Shot< float > | [inline] |
| LookAt(const vcg::Point3< float > &point, const vcg::Point3< float > &up) | vcg::Shot< float > | |
| LookAt(const float &eye_x, const float &eye_y, const float &eye_z, const float &at_x, const float &at_y, const float &at_z, const float &up_x, const float &up_y, const float &up_z) | vcg::Shot< float > | |
| LookTowards(const vcg::Point3< float > &z_dir, const vcg::Point3< float > &up) | vcg::Shot< float > | |
| MultMatrix(vcg::Matrix44< float > m44) | vcg::Shot< float > | [inline] |
| MultSimilarity(const Similarity< float > &s) | vcg::Shot< float > | [inline] |
| Project(const vcg::Point3< float > &p) const | vcg::Shot< float > | |
| ScalarType typedef | vcg::Shot< float > | |
| SetViewPoint(const vcg::Point3< float > &viewpoint) | vcg::Shot< float > | |
| Shot(Camera< float > c) | vcg::Shot< float > | [inline] |
| Shot() | vcg::Shot< float > | [inline] |
| UnProject(const vcg::Point2< float > &p, const float &d) const | vcg::Shot< float > | |
| UnProject_Substitute(const vcg::Point2< float > &p, const float &d) const | vcg::Shot< float > | |