#include <vcg/complex/trimesh/allocate.h>#include <vcg/complex/trimesh/update/flag.h>

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Classes | |
| class | vcg::tri::Append< MeshLeft, MeshRight > |
| struct | vcg::tri::Append< MeshLeft, MeshRight >::Remap |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |