#include <GL/glew.h>#include <wrap/gl/math.h>#include <wrap/gl/space.h>#include <wrap/gl/addons.h>#include <vcg/space/point3.h>#include <map>#include "gl_geometry.h"#include <vcg/math/similarity.h>#include <vcg/space/color4.h>#include <QGLWidget>#include <wrap/gui/trackball.h>

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