#include "pose_tool.h"#include "common.h"#include "visualization_manager.h"#include "viewport_mouse_event.h"#include "properties/property.h"#include "properties/property_manager.h"#include "ogre_tools/camera_base.h"#include "ogre_tools/arrow.h"#include "ogre_tools/wx_ogre_render_window.h"#include <geometry_msgs/PoseStamped.h>#include <geometry_msgs/PoseWithCovarianceStamped.h>#include <OGRE/OgreRay.h>#include <OGRE/OgrePlane.h>#include <OGRE/OgreCamera.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreViewport.h>#include <tf/transform_listener.h>#include <wx/event.h>
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