00001 #ifndef _ROS_geometry_msgs_Vector3_h 00002 #define _ROS_geometry_msgs_Vector3_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 00009 namespace geometry_msgs 00010 { 00011 00012 class Vector3 : public ros::Msg 00013 { 00014 public: 00015 float x; 00016 float y; 00017 float z; 00018 00019 virtual int serialize(unsigned char *outbuffer) const 00020 { 00021 int offset = 0; 00022 int32_t * val_x = (long *) &(this->x); 00023 int32_t exp_x = (((*val_x)>>23)&255); 00024 if(exp_x != 0) 00025 exp_x += 1023-127; 00026 int32_t sig_x = *val_x; 00027 *(outbuffer + offset++) = 0; 00028 *(outbuffer + offset++) = 0; 00029 *(outbuffer + offset++) = 0; 00030 *(outbuffer + offset++) = (sig_x<<5) & 0xff; 00031 *(outbuffer + offset++) = (sig_x>>3) & 0xff; 00032 *(outbuffer + offset++) = (sig_x>>11) & 0xff; 00033 *(outbuffer + offset++) = ((exp_x<<4) & 0xF0) | ((sig_x>>19)&0x0F); 00034 *(outbuffer + offset++) = (exp_x>>4) & 0x7F; 00035 if(this->x < 0) *(outbuffer + offset -1) |= 0x80; 00036 int32_t * val_y = (long *) &(this->y); 00037 int32_t exp_y = (((*val_y)>>23)&255); 00038 if(exp_y != 0) 00039 exp_y += 1023-127; 00040 int32_t sig_y = *val_y; 00041 *(outbuffer + offset++) = 0; 00042 *(outbuffer + offset++) = 0; 00043 *(outbuffer + offset++) = 0; 00044 *(outbuffer + offset++) = (sig_y<<5) & 0xff; 00045 *(outbuffer + offset++) = (sig_y>>3) & 0xff; 00046 *(outbuffer + offset++) = (sig_y>>11) & 0xff; 00047 *(outbuffer + offset++) = ((exp_y<<4) & 0xF0) | ((sig_y>>19)&0x0F); 00048 *(outbuffer + offset++) = (exp_y>>4) & 0x7F; 00049 if(this->y < 0) *(outbuffer + offset -1) |= 0x80; 00050 int32_t * val_z = (long *) &(this->z); 00051 int32_t exp_z = (((*val_z)>>23)&255); 00052 if(exp_z != 0) 00053 exp_z += 1023-127; 00054 int32_t sig_z = *val_z; 00055 *(outbuffer + offset++) = 0; 00056 *(outbuffer + offset++) = 0; 00057 *(outbuffer + offset++) = 0; 00058 *(outbuffer + offset++) = (sig_z<<5) & 0xff; 00059 *(outbuffer + offset++) = (sig_z>>3) & 0xff; 00060 *(outbuffer + offset++) = (sig_z>>11) & 0xff; 00061 *(outbuffer + offset++) = ((exp_z<<4) & 0xF0) | ((sig_z>>19)&0x0F); 00062 *(outbuffer + offset++) = (exp_z>>4) & 0x7F; 00063 if(this->z < 0) *(outbuffer + offset -1) |= 0x80; 00064 return offset; 00065 } 00066 00067 virtual int deserialize(unsigned char *inbuffer) 00068 { 00069 int offset = 0; 00070 uint32_t * val_x = (uint32_t*) &(this->x); 00071 offset += 3; 00072 *val_x = ((uint32_t)(*(inbuffer + offset++))>>5 & 0x07); 00073 *val_x |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<3; 00074 *val_x |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<11; 00075 *val_x |= ((uint32_t)(*(inbuffer + offset)) & 0x0f)<<19; 00076 uint32_t exp_x = ((uint32_t)(*(inbuffer + offset++))&0xf0)>>4; 00077 exp_x |= ((uint32_t)(*(inbuffer + offset)) & 0x7f)<<4; 00078 if(exp_x !=0) 00079 *val_x |= ((exp_x)-1023+127)<<23; 00080 if( ((*(inbuffer+offset++)) & 0x80) > 0) this->x = -this->x; 00081 uint32_t * val_y = (uint32_t*) &(this->y); 00082 offset += 3; 00083 *val_y = ((uint32_t)(*(inbuffer + offset++))>>5 & 0x07); 00084 *val_y |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<3; 00085 *val_y |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<11; 00086 *val_y |= ((uint32_t)(*(inbuffer + offset)) & 0x0f)<<19; 00087 uint32_t exp_y = ((uint32_t)(*(inbuffer + offset++))&0xf0)>>4; 00088 exp_y |= ((uint32_t)(*(inbuffer + offset)) & 0x7f)<<4; 00089 if(exp_y !=0) 00090 *val_y |= ((exp_y)-1023+127)<<23; 00091 if( ((*(inbuffer+offset++)) & 0x80) > 0) this->y = -this->y; 00092 uint32_t * val_z = (uint32_t*) &(this->z); 00093 offset += 3; 00094 *val_z = ((uint32_t)(*(inbuffer + offset++))>>5 & 0x07); 00095 *val_z |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<3; 00096 *val_z |= ((uint32_t)(*(inbuffer + offset++)) & 0xff)<<11; 00097 *val_z |= ((uint32_t)(*(inbuffer + offset)) & 0x0f)<<19; 00098 uint32_t exp_z = ((uint32_t)(*(inbuffer + offset++))&0xf0)>>4; 00099 exp_z |= ((uint32_t)(*(inbuffer + offset)) & 0x7f)<<4; 00100 if(exp_z !=0) 00101 *val_z |= ((exp_z)-1023+127)<<23; 00102 if( ((*(inbuffer+offset++)) & 0x80) > 0) this->z = -this->z; 00103 return offset; 00104 } 00105 00106 const char * getType(){ return "geometry_msgs/Vector3"; }; 00107 const char * getMD5(){ return "4a842b65f413084dc2b10fb484ea7f17"; }; 00108 00109 }; 00110 00111 } 00112 #endif