00001 #ifndef _ROS_std_msgs_ColorRGBA_h 00002 #define _ROS_std_msgs_ColorRGBA_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 00009 namespace std_msgs 00010 { 00011 00012 class ColorRGBA : public ros::Msg 00013 { 00014 public: 00015 float r; 00016 float g; 00017 float b; 00018 float a; 00019 00020 virtual int serialize(unsigned char *outbuffer) const 00021 { 00022 int offset = 0; 00023 union { 00024 float real; 00025 uint32_t base; 00026 } u_r; 00027 u_r.real = this->r; 00028 *(outbuffer + offset + 0) = (u_r.base >> (8 * 0)) & 0xFF; 00029 *(outbuffer + offset + 1) = (u_r.base >> (8 * 1)) & 0xFF; 00030 *(outbuffer + offset + 2) = (u_r.base >> (8 * 2)) & 0xFF; 00031 *(outbuffer + offset + 3) = (u_r.base >> (8 * 3)) & 0xFF; 00032 offset += sizeof(this->r); 00033 union { 00034 float real; 00035 uint32_t base; 00036 } u_g; 00037 u_g.real = this->g; 00038 *(outbuffer + offset + 0) = (u_g.base >> (8 * 0)) & 0xFF; 00039 *(outbuffer + offset + 1) = (u_g.base >> (8 * 1)) & 0xFF; 00040 *(outbuffer + offset + 2) = (u_g.base >> (8 * 2)) & 0xFF; 00041 *(outbuffer + offset + 3) = (u_g.base >> (8 * 3)) & 0xFF; 00042 offset += sizeof(this->g); 00043 union { 00044 float real; 00045 uint32_t base; 00046 } u_b; 00047 u_b.real = this->b; 00048 *(outbuffer + offset + 0) = (u_b.base >> (8 * 0)) & 0xFF; 00049 *(outbuffer + offset + 1) = (u_b.base >> (8 * 1)) & 0xFF; 00050 *(outbuffer + offset + 2) = (u_b.base >> (8 * 2)) & 0xFF; 00051 *(outbuffer + offset + 3) = (u_b.base >> (8 * 3)) & 0xFF; 00052 offset += sizeof(this->b); 00053 union { 00054 float real; 00055 uint32_t base; 00056 } u_a; 00057 u_a.real = this->a; 00058 *(outbuffer + offset + 0) = (u_a.base >> (8 * 0)) & 0xFF; 00059 *(outbuffer + offset + 1) = (u_a.base >> (8 * 1)) & 0xFF; 00060 *(outbuffer + offset + 2) = (u_a.base >> (8 * 2)) & 0xFF; 00061 *(outbuffer + offset + 3) = (u_a.base >> (8 * 3)) & 0xFF; 00062 offset += sizeof(this->a); 00063 return offset; 00064 } 00065 00066 virtual int deserialize(unsigned char *inbuffer) 00067 { 00068 int offset = 0; 00069 union { 00070 float real; 00071 uint32_t base; 00072 } u_r; 00073 u_r.base = 0; 00074 u_r.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00075 u_r.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00076 u_r.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00077 u_r.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00078 this->r = u_r.real; 00079 offset += sizeof(this->r); 00080 union { 00081 float real; 00082 uint32_t base; 00083 } u_g; 00084 u_g.base = 0; 00085 u_g.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00086 u_g.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00087 u_g.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00088 u_g.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00089 this->g = u_g.real; 00090 offset += sizeof(this->g); 00091 union { 00092 float real; 00093 uint32_t base; 00094 } u_b; 00095 u_b.base = 0; 00096 u_b.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00097 u_b.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00098 u_b.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00099 u_b.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00100 this->b = u_b.real; 00101 offset += sizeof(this->b); 00102 union { 00103 float real; 00104 uint32_t base; 00105 } u_a; 00106 u_a.base = 0; 00107 u_a.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00108 u_a.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00109 u_a.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00110 u_a.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00111 this->a = u_a.real; 00112 offset += sizeof(this->a); 00113 return offset; 00114 } 00115 00116 const char * getType(){ return "std_msgs/ColorRGBA"; }; 00117 const char * getMD5(){ return "a29a96539573343b1310c73607334b00"; }; 00118 00119 }; 00120 00121 } 00122 #endif