btContinuousConvexCollision(const btConvexShape *shapeA, const btConvexShape *shapeB, btSimplexSolverInterface *simplexSolver, btConvexPenetrationDepthSolver *penetrationDepthSolver) | btContinuousConvexCollision | |
calcTimeOfImpact(const btTransform &fromA, const btTransform &toA, const btTransform &fromB, const btTransform &toB, CastResult &result) | btContinuousConvexCollision | [virtual] |
m_convexA | btContinuousConvexCollision | [private] |
m_convexB | btContinuousConvexCollision | [private] |
m_penetrationDepthSolver | btContinuousConvexCollision | [private] |
m_simplexSolver | btContinuousConvexCollision | [private] |
~btConvexCast() | btConvexCast | [virtual] |