__init__(self, parent=None) | rqt_pose_view.gl_widget.GLWidget | |
_far | rqt_pose_view.gl_widget.GLWidget | private |
_fovy | rqt_pose_view.gl_widget.GLWidget | private |
_last_point_2d | rqt_pose_view.gl_widget.GLWidget | private |
_last_point_3d | rqt_pose_view.gl_widget.GLWidget | private |
_last_point_3d_ok | rqt_pose_view.gl_widget.GLWidget | private |
_map_to_sphere(self, pos) | rqt_pose_view.gl_widget.GLWidget | private |
_modelview_matrix | rqt_pose_view.gl_widget.GLWidget | private |
_near | rqt_pose_view.gl_widget.GLWidget | private |
_radius | rqt_pose_view.gl_widget.GLWidget | private |
get_view_matrix(self) | rqt_pose_view.gl_widget.GLWidget | |
initializeGL(self) | rqt_pose_view.gl_widget.GLWidget | |
mouseMoveEvent(self, event) | rqt_pose_view.gl_widget.GLWidget | |
mousePressEvent(self, event) | rqt_pose_view.gl_widget.GLWidget | |
mouseReleaseEvent(self, _event) | rqt_pose_view.gl_widget.GLWidget | |
paintGL(self) | rqt_pose_view.gl_widget.GLWidget | |
reset_rotation(self) | rqt_pose_view.gl_widget.GLWidget | |
reset_view(self) | rqt_pose_view.gl_widget.GLWidget | |
resizeGL(self, width, height) | rqt_pose_view.gl_widget.GLWidget | |
rotate(self, axis, angle) | rqt_pose_view.gl_widget.GLWidget | |
set_projection(self, near, far, fovy) | rqt_pose_view.gl_widget.GLWidget | |
set_view_matrix(self, matrix) | rqt_pose_view.gl_widget.GLWidget | |
translate(self, trans) | rqt_pose_view.gl_widget.GLWidget | |
view_all(self) | rqt_pose_view.gl_widget.GLWidget | |
wheelEvent(self, event) | rqt_pose_view.gl_widget.GLWidget | |