This is the complete list of members for mvsim::VisualObject, including all inherited members.
| addCustomVisualization(const mrpt::opengl::CRenderizable::Ptr &glModel, const mrpt::poses::CPose3D &modelPose={}, const float modelScale=1.0f, const std::string &modelName="group", const std::optional< std::string > &modelURI=std::nullopt, const bool initialShowBoundingBox=false) | mvsim::VisualObject | protected |
| collisionShape() const | mvsim::VisualObject | inline |
| collisionShape_ | mvsim::VisualObject | private |
| customVisualVisible(const bool visible) | mvsim::VisualObject | |
| customVisualVisible() const | mvsim::VisualObject | |
| FreeOpenGLResources() | mvsim::VisualObject | static |
| GeometryEpsilon | mvsim::VisualObject | static |
| glCollision_ | mvsim::VisualObject | protected |
| glCustomVisual_ | mvsim::VisualObject | protected |
| glCustomVisualId_ | mvsim::VisualObject | protected |
| guiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical) | mvsim::VisualObject | virtual |
| implParseVisual(const rapidxml::xml_node< char > &visual_node) | mvsim::VisualObject | private |
| insertCustomVizIntoPhysical_ | mvsim::VisualObject | protected |
| insertCustomVizIntoViz_ | mvsim::VisualObject | protected |
| internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly=false)=0 | mvsim::VisualObject | protectedpure virtual |
| parent() | mvsim::VisualObject | inline |
| parent() const | mvsim::VisualObject | inline |
| parseVisual(const rapidxml::xml_node< char > &rootNode) | mvsim::VisualObject | protected |
| parseVisual(const JointXMLnode<> &rootNode) | mvsim::VisualObject | protected |
| setCollisionShape(const Shape2p5 &cs) | mvsim::VisualObject | inlineprotected |
| showCollisionShape(bool show) | mvsim::VisualObject | |
| VisualObject(World *parent, bool insertCustomVizIntoViz=true, bool insertCustomVizIntoPhysical=true) | mvsim::VisualObject | |
| world_ | mvsim::VisualObject | protected |
| ~VisualObject() | mvsim::VisualObject | virtual |