#include <mrpt/img/TColor.h>#include <mrpt/opengl/CCylinder.h>#include <mrpt/opengl/CSetOfObjects.h>#include <mrpt/opengl/stock_objects.h>#include <mrpt/version.h>#include <mvsim/Wheel.h>#include <mvsim/World.h>#include <rapidxml.hpp>#include "xml_utils.h"