morton.cpp
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36 
40 
41 namespace hpp {
42 namespace fcl {
43 
45 namespace detail {
46 
47 //==============================================================================
48 uint32_t morton_code(uint32_t x, uint32_t y, uint32_t z) {
49  x = (x | (x << 16)) & 0x030000FF;
50  x = (x | (x << 8)) & 0x0300F00F;
51  x = (x | (x << 4)) & 0x030C30C3;
52  x = (x | (x << 2)) & 0x09249249;
53 
54  y = (y | (y << 16)) & 0x030000FF;
55  y = (y | (y << 8)) & 0x0300F00F;
56  y = (y | (y << 4)) & 0x030C30C3;
57  y = (y | (y << 2)) & 0x09249249;
58 
59  z = (z | (z << 16)) & 0x030000FF;
60  z = (z | (z << 8)) & 0x0300F00F;
61  z = (z | (z << 4)) & 0x030C30C3;
62  z = (z | (z << 2)) & 0x09249249;
63 
64  return x | (y << 1) | (z << 2);
65 }
66 
67 //==============================================================================
68 uint64_t morton_code60(uint32_t x, uint32_t y, uint32_t z) {
69  uint32_t lo_x = x & 1023u;
70  uint32_t lo_y = y & 1023u;
71  uint32_t lo_z = z & 1023u;
72  uint32_t hi_x = x >> 10u;
73  uint32_t hi_y = y >> 10u;
74  uint32_t hi_z = z >> 10u;
75 
76  return (uint64_t(morton_code(hi_x, hi_y, hi_z)) << 30) |
77  uint64_t(morton_code(lo_x, lo_y, lo_z));
78 }
79 
80 } // namespace detail
82 } // namespace fcl
83 } // namespace hpp
y
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morton-inl.h
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
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hpp-fcl
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autogenerated on Fri Jan 26 2024 03:46:14