addList | DynamicEDT3D | private |
boundingBoxMaxKey | DynamicEDTOctomapBase< TREE > | private |
boundingBoxMinKey | DynamicEDTOctomapBase< TREE > | private |
bwProcessed enum value | DynamicEDT3D | private |
bwQueued enum value | DynamicEDT3D | private |
checkConsistency() const | DynamicEDTOctomapBase< TREE > | |
clearCell(int x, int y, int z) | DynamicEDT3D | private |
commitAndColorize(bool updateRealDist=true) | DynamicEDT3D | private |
data | DynamicEDT3D | private |
distanceInCellsValue_Error | DynamicEDTOctomapBase< TREE > | static |
distanceValue_Error | DynamicEDTOctomapBase< TREE > | static |
doubleThreshold | DynamicEDT3D | private |
DynamicEDT3D(int _maxdist_squared) | DynamicEDT3D | private |
DynamicEDTOctomapBase(float maxdist, TREE *_octree, octomap::point3d bbxMin, octomap::point3d bbxMax, bool treatUnknownAsOccupied) | DynamicEDTOctomapBase< TREE > | |
exchangeObstacles(std::vector< INTPOINT3D > newObstacles) | DynamicEDT3D | private |
free enum value | DynamicEDT3D | private |
fwNotQueued enum value | DynamicEDT3D | private |
fwProcessed enum value | DynamicEDT3D | private |
fwQueued enum value | DynamicEDT3D | private |
getClosestObstacle(int x, int y, int z) const | DynamicEDT3D | private |
getDistance(const octomap::point3d &p) const | DynamicEDTOctomapBase< TREE > | |
getDistance(const octomap::OcTreeKey &k) const | DynamicEDTOctomapBase< TREE > | |
DynamicEDT3D::getDistance(int x, int y, int z) const | DynamicEDT3D | private |
getDistance_unsafe(const octomap::point3d &p) const | DynamicEDTOctomapBase< TREE > | |
getDistance_unsafe(const octomap::OcTreeKey &k) const | DynamicEDTOctomapBase< TREE > | |
getDistanceAndClosestObstacle(const octomap::point3d &p, float &distance, octomap::point3d &closestObstacle) const | DynamicEDTOctomapBase< TREE > | |
getDistanceAndClosestObstacle_unsafe(const octomap::point3d &p, float &distance, octomap::point3d &closestObstacle) const | DynamicEDTOctomapBase< TREE > | |
getMaxDist() const | DynamicEDTOctomapBase< TREE > | inline |
getSizeX() const | DynamicEDT3D | inlineprivate |
getSizeY() const | DynamicEDT3D | inlineprivate |
getSizeZ() const | DynamicEDT3D | inlineprivate |
getSQCellDistance(int x, int y, int z) const | DynamicEDT3D | private |
getSquaredDistanceInCells(const octomap::point3d &p) const | DynamicEDTOctomapBase< TREE > | |
getSquaredDistanceInCells_unsafe(const octomap::point3d &p) const | DynamicEDTOctomapBase< TREE > | |
getSquaredMaxDistCells() const | DynamicEDTOctomapBase< TREE > | inline |
gridMap | DynamicEDT3D | private |
initializeEmpty(int _sizeX, int _sizeY, int sizeZ, bool initGridMap=true) | DynamicEDT3D | private |
initializeMap(int _sizeX, int _sizeY, int sizeZ, bool ***_gridMap) | DynamicEDT3D | private |
initializeOcTree(octomap::point3d bbxMin, octomap::point3d bbxMax) | DynamicEDTOctomapBase< TREE > | private |
insertMaxDepthLeafAtInitialize(octomap::OcTreeKey key) | DynamicEDTOctomapBase< TREE > | private |
inspectCellPropagate(int &nx, int &ny, int &nz, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprivate |
inspectCellRaise(int &nx, int &ny, int &nz, bool updateRealDist) | DynamicEDT3D | inlineprivate |
invalidObstData enum value | DynamicEDT3D | private |
isOccupied(int x, int y, int z) const | DynamicEDT3D | private |
isOccupied(int &x, int &y, int &z, dataCell &c) | DynamicEDT3D | inlineprivate |
lastObstacles | DynamicEDT3D | private |
mapToWorld(int x, int y, int z, octomap::point3d &p) const | DynamicEDTOctomapBase< TREE > | private |
mapToWorld(int x, int y, int z, octomap::OcTreeKey &key) const | DynamicEDTOctomapBase< TREE > | private |
maxDist | DynamicEDT3D | private |
maxDist_squared | DynamicEDT3D | private |
ObstDataState enum name | DynamicEDT3D | private |
occupied enum value | DynamicEDT3D | private |
occupyCell(int x, int y, int z) | DynamicEDT3D | private |
octree | DynamicEDTOctomapBase< TREE > | private |
offsetX | DynamicEDTOctomapBase< TREE > | private |
offsetY | DynamicEDTOctomapBase< TREE > | private |
offsetZ | DynamicEDTOctomapBase< TREE > | private |
open | DynamicEDT3D | private |
padding | DynamicEDT3D | private |
propagateCell(INTPOINT3D &p, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprivate |
QueueingState enum name | DynamicEDT3D | private |
raiseCell(INTPOINT3D &p, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprivate |
removeList | DynamicEDT3D | private |
removeObstacle(int x, int y, int z) | DynamicEDT3D | private |
setObstacle(int x, int y, int z) | DynamicEDT3D | private |
sizeX | DynamicEDT3D | private |
sizeXm1 | DynamicEDT3D | private |
sizeY | DynamicEDT3D | private |
sizeYm1 | DynamicEDT3D | private |
sizeZ | DynamicEDT3D | private |
sizeZm1 | DynamicEDT3D | private |
sqrt2 | DynamicEDT3D | private |
State enum name | DynamicEDT3D | private |
treeDepth | DynamicEDTOctomapBase< TREE > | private |
treeResolution | DynamicEDTOctomapBase< TREE > | private |
unknownOccupied | DynamicEDTOctomapBase< TREE > | private |
update(bool updateRealDist=true) | DynamicEDTOctomapBase< TREE > | virtual |
updateMaxDepthLeaf(octomap::OcTreeKey &key, bool occupied) | DynamicEDTOctomapBase< TREE > | private |
worldToMap(const octomap::point3d &p, int &x, int &y, int &z) const | DynamicEDTOctomapBase< TREE > | private |
~DynamicEDT3D() | DynamicEDT3D | private |
~DynamicEDTOctomapBase() | DynamicEDTOctomapBase< TREE > | virtual |